Jeff Posted June 8, 2019 Share Posted June 8, 2019 6 minutes ago, Imryn said: enchantments are rune magic spells, learnt and used in exactly the same way as common and special rune magic spells. Regardless, this evidently wasn't one of the intended uses for Wyter's. As I said, the rules were there to provide additional resources and ideas for gamemasters. If one of the player characters became the wyter-speaker (perhaps for a Heroquest), and in order to fulfill part of their quest they needed to create a few magical items with the wyter, I'd likely allow it. Because that is their function - they are a pool of POW and magic that might make all the difference in a dangerous quest, but at the risk of weakening the community's magic. Their function is not mass produce magical items or any such thing, and I really didn't think I'd need even raise that point. 3 Quote Link to comment Share on other sites More sharing options...
Imryn Posted June 8, 2019 Share Posted June 8, 2019 5 minutes ago, Jeff said: .., and I really didn't think I'd need even raise that point. Have you seen the "egregious munchkinnery" thread? 3 Quote Link to comment Share on other sites More sharing options...
Pentallion Posted June 10, 2019 Share Posted June 10, 2019 On 6/8/2019 at 6:13 AM, Imryn said: Have you seen the "egregious munchkinnery" thread? Wait till someone hits him with a Hula Hoop of Death 1 Quote Link to comment Share on other sites More sharing options...
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