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Clan Military Logistics - Wyter Magic


HreshtIronBorne

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6 minutes ago, Imryn said:

enchantments are rune magic spells, learnt and used in exactly the same way as common and special rune magic spells.

Regardless, this evidently wasn't one of the intended uses for Wyter's.

As I said, the rules were there to provide additional resources and ideas for gamemasters. If one of the player characters became the wyter-speaker (perhaps for a Heroquest), and in order to fulfill part of their quest they needed to create a few magical items with the wyter, I'd likely allow it. Because that is their function - they are a pool of POW and magic that might make all the difference in a dangerous quest, but at the risk of weakening the community's magic.

Their function is not mass produce magical items or any such thing, and I really didn't think I'd need even raise that point.

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