I couldn't quite grasp the RQ3 rules about movement -- the wording wasn't clear at all to me -- until... ...which basically helped put everything in place. So the whole thing about "Attacking on the Run", for instance, which reduces your movement to 2m instead of 3m per SR, that's only for the SR on which you attack on the run, then, right? Like, in a melee round, you could be running full speed (3m/SR) for a few SRs, then attack an enemy you're running by (only moving by 2m on that SR) a