Use the surrounding landscape. Firstly decide how rich the landscape is, look at RQG page 364 & 377 for very rich landscapes. Look at the map and draw the spirit world he can see on a sheet of paper. There will be the Darkness vortex of Hound Knob, the spirit trees of Tarndisi's Grove, perhaps with the Great tree showing stronger, the spirit trees of the woods to the east. The vortexes of people in Fairjowl and Farvine. the vortexes of the two tombs attracting lost spirits of the
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