Allied spirits may not use or learn sorcery. Allied spirits are divine sent. When they arrive and are allied by a Rune level, their only is aspect is that they are an initiate of the god's cult. They have no abilities, or any form of magic. As initiates, they may sacrifice for Rune points, but do not begin with any. However, GMs are free to ignore these limitations in their own games, and have sorcery using allied spirits, by whatever method they wish. If the spirit of a dead so
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