Perhaps it would be useful to have a GM Screen thread here - instead of having the GM screen ideas spread all over.
Close Combat Situational Modifiers For RQ6
In my quest towards perfect GM Screen for RQ6 I gathered all the close combat situational modifiers into one table.
It now contains the usual ones (fighting in pitch black darkness, partial darkness, blinded, while prone and so on). In addition it has the shorter reach for those of you playing with Reach rules. I added also t