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Btchoutex

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Posts posted by Btchoutex

  1. 2 hours ago, Morien said:

    It is a 1e thing: "Sometimes the gamemaster assigns difficulty factors, a number which must be overcome by the knight’s resolution roll."

    Thus, some things had 'difficulty' associated with them, meaning that you rolled as if it was opposed, with the opponent's roll being a success equal to the difficulty. Rolling against a difficulty 5 meant that if you rolled anything from 1 to 4, it was still only a partial success. The later editions removed this and instead assigned a negative modifier to the skill roll.

    Mathematically, it works pretty much the same:
    Assuming skill 15 and difficulty rating 5, you have 20% chance of partial success, 5% draw, 45% success, 5% critical, 20% fail and 5% fumble.
    Taking Skill 15-5=10, you get 45% success, 5% critical, 45% failure and 5% fumble.
    Since you have to beat the difficulty rating, partial success or a draw = failure in what you were trying to do, so you can see that these are actually the same.

    Ah, thank you! That makes sense. Oh, btw, I recently saw a reference to a cool "eligible ladies/wife" NPC generator you made at one time. Is that still available anywhere?

  2. Possibly dumb question: the “Tournament of Dreams” adventure (published during KAP 1e, I think) mentions a particular “slope has difficulty factor of 5. A horse or knight climbing the slope must achieve a success of 6 or more from a DEX roll to get to the top….”
     

    Is “difficulty factor” a 1st edition thing? Did 1e use a resistance table like older CoC or something? Or is it just referring to like a -5 modifier or similar? Me no understand.

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