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Owl

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Posts posted by Owl

  1. Just to be a bothersome drunkard - how much of the product is occult stuff such as alien gods of doom et al? Say I wanted to run a Le Carré-type game (and Ron Edwards Spione didn't impress me once I found the rules chapter), how useful would this be?

  2. Thanks for the links guys, the blueprint of the tramp steamer was wonderful :)

    And in case you're wondering how far I've gotten on this project, I've... well, I've asked if anyone nearby is interested in playing, and I've order a nautical dictionary to help me understand nautical mysteries. It's from 1914, so itmight be a tad out of date by todays standards, but I figure it'll work just fine for the 30ies-50ies unles I decide I like the idea of a pre-WWI setting better merely because I'm a fan of the kaisers navy...

  3. The newest edition of Drakar och Demoner (Drakar och Demoner Trudvang) has little if any resemblance to BRP. It uses a d20, claims to have no attributes but has in fact just renamed them and changed the scale, and is needlessly complicated. It is, however, rather pretty. The setting is no longer a hodgepodge of culutres and nations next to each other (no more quilt fantasy!) but rather pseudo vikings, pseudo celts and pseudo... umm... some other guys. Think large beards, trolls drumming in the deep woods and laconic berserkers.

    All in all, it's quite.... not my cup of tea, I could have liked it if it hadn't been for the system. If you want to show your kids a simple system for fantasy, I'd say Saga or Västmark, with Saga being more classic fantasy and Västmark being more cultural-gaming in a saxon eviroment. Saga is also more BRP-derived than Västmark, which is... well... not BRP-derived at least.

    That said, I think Western would lend itself for play with ease, the new edition is surprisingly fast and the setting is simply the wild west - who doesn't want to rob the train? :D

  4. Amazon.com: 21st Century Pirate: Sean O'Reilly: Books

    The link above is to a book that might be good for modern day smuggling. Why just keep it in the 30's or 50's? And what if a group of players don't want to follow the straight-and-narrow?>:->

    Well, I went with 30-50ies mostly because the music is better then, the ships are cooler and modern day sailing is all GPS, give me charts any day! ;)

    As for the straight and narrow... I kind of forsee the players at least stooping to smuggling. As to reverting to piracy, well, that's a different question. I'll check out the book, thanks for the tip.

    That's all that comes to mind initially. I do like your idea of using the merchant style of Traveller as a model as well. Go forth and make with some serious rockin' out!

    Yeah, that was my major inspiration for a campaign. Nothing wrong with Traveller, but it's way more interesting to go ashore in, say, Agadir than Cyrsis Major VII or something, IMHO.

    THat said, I seem to recall someone doing this now. I dont think he got anywhere, but I think it was called Mariner or something?

  5. Okaj, so I've got my copy of BRP (and damn it is sweet), I was planing on running a Rome game as son as it's availible from Chaosium, but when I read the book I find myself wanting to do something completely different: Tramp steamers.

    Okay, here me out on this one, okay? The characters are the crew of a tramp steamer set in a indeterminable thirties or fifties setting (sort of like Tintin?) and adventures generally take place as they try and find cargo in port, avoid modern-day pirates in the South China Sea, hide dubious cargo form customs officers, smuggle guns to noble rebel movements, find safe haven from storms etc etc - basicly a free trader campaign in Traveller only set on the seas of earth. Adventures while in the harbor, adventures while at sea, it's all good?

    So I'm thinking, what would I need to do? Read up on tramp steamers, sure. Does anyone have any good links or books to recommend? Any thoughts? Any rules you'd suggest for such a game?

    A game where everyone plays Haddock?

  6. I wanted to check in if there was any news on BRP (actually so that I could get a link to any news for a post on a forum where I tried to convince a bunch of lads to use it for their coming campaign) but found that I get redirected to the catalog, which doesn't mention the BRP other than zero edition? No blog, no news updates, nothing? What's up?

  7. Thread necromancy? Anyway, I was wondering after looking up some roman offfices on wikipedia and in dictionaries - Does this BRP Rome describe the offices held by the senators? I.e; do you spell out what the heck a quaestor, aedile and a praetor does? Not that I'm planning a political campaign and loathe to make a reference document for the players at all, no sir! Well okay, that's exactly it.

    It's always a bother when a player gets the military and people's tribunes mixed up.

  8. In Harm's Way - you play a naval officer, a sailor and a petty officer in the british, french or american navies during the napoleonic wars. Excellent stuff, based on the Aubrey/Maturin novels and Hornblower of course. Adventure! Dastardly enemies! Ship to ship action!

    So what's the problem with it? The art is photoshopped photographs of what seems to be reenactors. There's a busload of free art to use out there from the period, and... photographs. Ack!

  9. I've just finished the Religions chapter and am now moving onto the daunting task of squeezing 700 years of history into a dozen pages... without leaving out all the fun stuff! :ohwell:

    That gives you... 58 years per page on the average? I don't envy you, that's for sure.

  10. Hello.

    Like most of the swedish crowd my first contact with roleplaying BRP (Drakar och Demoner in fact, Runequest with different magic but with the ducks!). Since then, I've used many different systems and enjoyed many, but I keep coming back to BRP when I want something simple and with the right amount of detail. Nostalgia? A sense of quality, more like it!

    And now I'm joining this forum in eager anticipation of the latest BRP book (once Chaosium publishes it). Hi all.

  11. New member here - Hello people.

    I've been moaning about how all the roman rpg's availible out there are in the "dull" period, during the empire. Not the fun parts, i.e. republic (or even byzantine). Of course, the "dull empire" seems to be everyone elses cup of tea, so perhaps it's really fun? I just prefer plotting politicos plundering provinces... and not just because it's fun to say out loud.

    And then I notice this, a roman republic rpg using my favorite set of rules? Now what are the odds of that? I will gladly cheer the writer on in his efforts!

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