Jump to content

nerfherder

Member
  • Posts

    2
  • Joined

  • Last visited

Posts posted by nerfherder

  1. 17 hours ago, styopa said:

    (Sorry, you can probably tell one of my degrees was in geography.  Maybe this isn't interesting for most.)

    It really made me start presenting information in games without maps, as much as possible (tactical maps, sure, but I mean the big world maps we all love to draw and look at).

    I've actually been trying to think of a way to communicate graphically the basics of a world layout (including showing the main areas) without just showing the players a copy of the highly detailed and accurate map.  Any suggestions?

×
×
  • Create New...