Jump to content

mhensley

Member
  • Posts

    11
  • Joined

  • Last visited

Posts posted by mhensley

  1. Perhaps parrying with a shield should be an easy task or parrying with a weapon should be difficult. It seems to me that learning how to parry with a sword would be a whole lot harder than learning how to attack with it. I'm pretty sure that I (with no training) could hit someone with a sword, but I doubt I could parry anything (at least without loosing some fingers in the process).

  2. Another shield question-

    I've been reading thru the brp rules and I'm not quite sure why using a shield is worthwhile. It seems like you should just take something big like a halberd and max your skill with that. You can attack and parry in the same round with a weapon, right? Instead of spending points on shield skill, you could put those points to dodge instead. Am I missing something here?

  3. As a plus, it eliminated the low SIZ and or low INT human PCs. Such characters were little more than a "gamer's challenge" anyway.

    But shouldn't the same logic apply to other stats like Strength as well? Would someone with a Con of 3 even survived long enough to become a pc? Perhaps the best way is the way Elric does it by making all the stats 2d6+6. Or if you don't want above average pc's, weight the middle more heavily by rolling 5d6 (drop the lowest and the highest roll) for each stat. That will produce very average stats.

  4. I just got the BRP book about a week ago and so far it seems pretty sweet. I haven't given much thought to this system since I last owned the first edition rules for CoC. I'm thinking of maybe using this for a d&d or traveller type game.

×
×
  • Create New...