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Posts posted by Carrthulhu
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I'd love both if you have them on hand.
The dynamite has probably caused more TPKs than the monster itself. Happy to hear everyone had a great time dying!
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Im honored you took the time to create this! It looks great! The layout looks spot on. Can't wait to use it!
-Leigh Carr
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Will you be running a one hour or two hour session?
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Hey there!
As the scenario is for demonstration purposes it's nice to give new players a bit more of a chance when trying CofC.
As it's pitch black in the necropolis it'd be a good way to start showing players the penalty die roll mechanic making it a touch harder.
If you really want to make it harder add armour points (as suggested by DMarcel) or additional HP.
I really love TK Nyarlathoteps idea as well.
Glad everyone is enjoying it! Mikes additional characters have made it really shine.
-Leigh
/|\~(;,,,;)~/|\
On 15/08/2017 at 6:43 AM, DMarcel said:I'll be running it at GenCon this week so this past weekend I did a test run with my regular gaming group. The only thing I noticed that could be a problem is that the monster seems to be just a hair fragile; he hits hard but it doesn't take too much to take him out (though to be fair my group did get lucky with their combat rolls). I'm thinking about giving it a few points of armor when I run it at the con.
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So exciting! Is there a limit for idea submissions? Looking forward to your response.
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Name: Leigh
Country: Australia
City: Melbourne.
Been crazy about this game since 2011. Run lots of games for lots of groups.
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The Necropolis map
in Call of Cthulhu
Posted
Incredible! Thanking you so much! I hope to run this again with your maps which will give it that extra sparkle.