Here’s another other fun thing I’ve started doing as part of every shamanic reconnaissance. The way it works in my head: one Rune Point for Discorporation feels like a reasonable spend to get past one problem. So when the adventurers are getting lost in the Colymar Wilds looking for Tarndisi’s Grove, the shaman drops one POW and I’ll tell them he can see a route through the mazy forest, he understands the pattern into which it’s grown, and he can perceive all of the Aldryami — all sorts of Aldry
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