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therealbigal

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  1. Hi, Recently got back into RQ after a gap of about 30 years (purely coincidental, nothing to do with the other place.) One of my players decided on a foundchild initiate. We're looking at the default Rune spells FC initiates get and trying to work out if there is some sort "secret sauce" to the Beastmaster Rune Spell that we're missing. For a 2 Rune Point spell it seems almost entirely useless for the cost of the spell? Looking for thoughts in case we're missing something. thanks
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