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Eligor

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  • RPG Biography
    pathfinder
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    pathfinder
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    Italy
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  1. ok so everyone is confirming MW as a base, and BRP UGE as an expansion, so i guess i'm gonna listen to all the feedback and go with that! Thank you all for your time and your answer, it is much appreciated! i don't exactly know what's in both books, but the idea is to have a game with magic, horror (so sanity is gonna be implemented), RP to COMBAT ratio 60-40 roughly, and some more "streamline" combat, i pretty sure that the Strike Ranks was not very appreciated at the table, but the RuneQuest system of Hit Area was a mixed bag, so without the Hit Area of Runequest, are the enemies "just meatshield"? I honestly don't know what else is in the BRP UGE, and i can't wait to read through it, but i'm open to implement new stuff if they are cool enough and fits well! (i'm sure that the reputation system will fit in very well)
  2. ok so from my understanding, starting with Magic World as a base, and expanding with BRP UGE, seems to be the best route. My doubt flared after reading the "Basic Roleplaying: Universal Game Engine—Jason outlines 7 changes in the new edition", which marked three important points: - 2. Changes to powers and general streamlining - 3. Simplified core combat rules - 4. Simplified Sanity Rules So that's why i was wondering if Magic World was a good base to start with (since it's 10ish years old), or if it was just better to start from the ground with BRP UGE, and maybe taking Magic World as a "guideline" to avoid overdoing. I've also saw a video from "Really Dicey" talking about BRP UGE with Jason, and he was talking about "an expansion that will come not so late", and it seems like a generic fantasy was an option too, but it wouldn't been Magic World specifically. 👀
  3. Hello everyone, I've played RuneQuest for a while, but my group want to play something more "streamline", fantasy-wise. I saw that Magic World exist, so i guess that it could fit, and I've also saw The Book of Magic for the BRP (classic), so now i was wondering if both Magic World and The Book of Magic are dated compared to the new BRP Universal Game Engine and it's best to just run the new BRP, or if maybe The Book of Magic can be implemented in it and it is still compatible. Thanks all for your answer
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