Honestly, I'm concerned about the lack of promotion. This game is going to flop if Chaosium treats it as an afterthought, which seems to be the case. I get it, CoC is the cash cow and RQ is reasonably popular, and they're going to continue to promote those the most, but the silence has been deafening on this project for years. Even going back to the earliest editions as HeroQuest, it hasn't been marketed or promoted much.
I'm currently playing with 7 other avid TTRPG gamers, and I'm the only one who has even heard of QuestWorlds. This isn't how you get mind share with gamers. This is how you get relegated to the pile of obscure products in a niche market, another barely-remembered subfolder in the "_OtherStuff" folder of RPG pdf collections. And that would be a shame, because I think it's a much more interesting system than stodgy and stale ol' BRP (which I really have no desire to play ever again, despite the fact that I loved it in the early 80s).
I guess time will tell. Thanks for coming to my TED Talk.