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Astrophel

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  • RPG Biography
    D&D 1,2,3, 3.5, 5. Pathfinder. Cthulhu, HERO, GURPS, Star Wars, Rolemaster, MERP, Lex Arcana, Stormbringer, BRP
  • Current games
    Call of Cthulhu. BRP fantasy system
  • Location
    Fiumicino (Rome, Italy)
  • Blurb
    49 Years old and RPG cultist for more than 30 years

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  1. Hi everyone. I bought Dark Ages 3rd edition as I wanted to master a session through Foundry VTT (and I eagerly wait for an official module for that) and as i was carefully reading the rules in the book i found some issue regarding the Use Shield Skill. In the summary of the skill options: When the shield user elects to dodge in response to an attack, they can use their Fighting (Shield) skill instead of their Dodge skill and so gain the value of the shield’s armor even if they fail to succeed with their Fighting (Shield) roll. Note that if a shield user elects to use their Dodge skill instead of their Shield skill when trying to avoid being struck, they gain no armor protection from the shield if they lose the fight. Where the shield user elects to fight back rather than dodge an attack, if both combatants achieve the same level of success (a draw) then the shield user also benefits from their shield’s armor value. In the Combat Outcomes for Shield Users i found but an error as in case of Attacker wins combat and Defender Fighting Back the outcome has been wrongly inserted as "Shield armor subtracted from attacker’s damage" where it should not be.... also from the previous example it is clear that in case of attacker winning and defender losing (if fighting back) the full damage has to be applied (only armor if any can be calculated): If Eric had elected to fight back instead of dodging, Hathor’s successful attack would have caused 6 hit points of damage as Eric is placing himself in a riskier position, rather than fighting defensively. In this case, Hathor was the better fighter, able to strike past the shield. The table is clearly wrong.... Any updates? Thanks
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