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Posts posted by LeadAsbestos
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2 hours ago, jajagappa said:
That's why I always suggest to people who want some freedom to just take some little segment and run with it. I had about two or three lines in Griffin Mountain that I used to develop my Imther campaign (plus some bits about the Lunar Empire and Jannisor and Hwarin the Conquering Daughter). You don't need esoteric knowledge to create a fun and lasting campaign.
Exactly! I've had a great deal of fun over the years with my games even when the players knew very little about the setting and learned as they went. But I certainly understand how a newbie can become overwhelmed just reading the comments...
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The last several posts of this topic are exactly why a lot of folks think Glorantha cannot be played w/o encyclopedic knowledge of all the twists and turns. I've been playing in Glorantha for 30+ years, and I've never heard of half of what you are talking about!
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I've got my girls hooked on Moana, and I never really thought abt why I like it so much, and now it makes perfect sense!
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Well, I guess the impending approach of Christmas and the timetable for the Guide pre-order AND Khan of Khans are going to be in conflict. Getting a bit late for spending...
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I'm ready too!
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Finally! I've been kicking myself since I passed the first time. I'm in.
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WeAreAllUs: play RQ or HQG and honor Greg Stafford, October 10 - 31
in Glorantha
Posted
We play mostly tabletop wargames, so I'm planning a Gloranthan adventure for the 7th Voyage system. It is a perfect fit!