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Wulfgar22

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Posts posted by Wulfgar22

  1. 2 hours ago, Morien said:

    There isn't a choice for both of you, but since we don't care about him, but about you, you'd follow what happens to you. I.e. 115. After all, that is the result that matches (you go unconscious, and what happens to him is immaterial since you are unconscious and don't see it) than 113 (you are conscious and victorious and about to meet yet another challenger; you should be unconscious and the fight a tie). Makes sense?

    It is enough an edge case (you have to tie and both of you have to be knocked to below UNC) that it likely happens only like 1% of the time. So probably no one had it in the playtest. Still, it would be an easy to fix, adding the guidance to the end of the big paragraph before the options:

    "... fight is over. Follow your worst condition first, then his."

    The other method would be to make the options into if-then-else-if structure:

    Did you suffer a Major Wound, or are your Hit Points at zero or below? Go to 116.
    Otherwise, are your Hit Points below your Unconscious value? Go to 115.
    If you are still conscious, is he dead? Go to 112.
    If he is not dead, is he unconscious? Go to 113.
    Otherwise return to 105 and fight another round unless you wish to yield, in which case go to 114.

    But I think the first method (add a sentence) is likely an easier fix.

    Got it. Yeah...makes sense to follow the protagonist, though I selfishly followed 113 because I felt me tying (and therefore not losing) was the important thing and it was going to be the more 'positive' outcome in terms of story...but I get what you're saying. And in the end it didn't make any difference to the overall story. 

  2. 1 hour ago, Morien said:

    Well, it kinda is. You follow the option of taking a MW or being knocked unconscious.

    Not sure I understand this. No doubt me missing something again. Of the options for 108, in the event of a tie and if you have both taken enough damage...say a hit that does 5 or 6 damage (not enough for a Major Wound) but pushes you both into the 'Unconscious' zone of fewer than 7 HP and 8 HP respectively then don't you both go 'Unconscious'? If so then there is no option for both of you...just a choice for one or the other (113 or 115).

  3. 2 hours ago, Morien said:

    Oh, you managed to roll a tie with enough damage to cause a major wound/knock people out? That is a bit of an edge case... Note that it is NOT enough that you both succeed. You have to roll the same exact number, too. (Explained in p. 14 box.)

    Well, it kinda is. You follow the option of taking a MW or being knocked unconscious.

    Okay...just re-read the Success and Failure box and,as you point out, it is me misunderstanding or misreading the rules. My character and the opposing squire had both hit each other a couple of times before and our respective HPs were close to the 'Unconscious' threshold. Then in the last attack we both 'succeeded' and so I assumed of the choices in 105 I had to choose 'go to 108' as we had both succeeded...but it should have actually been a 'Win' or a 'Partial Success' (I can't remember which of us had the better roll).  That makes a lot more sense...though I guess it is still possible for both characters to knock each other out, if it had been a tie and they had both been close to the Unconscious threshold as they would both have taken damage....but as you say, the chances are fairly small.

     

    2 hours ago, Morien said:

    Best would be to have it in the character sheet (as mandrill_one said), but it is not, unfortunately. It is mentioned on Number 12, and then the opponents' MW threshold (30 hp & MW 15, 24 hp & MW 12) is mentioned in various bohort entries, which by themselves would lead a newbie to assume MW = HP/2.

    Yeah...I meant to say half my HP not a quarter, which I inferred from the opponent's threshold. 

  4. Just played through the Solo Quest. Nowhere (that I could see) was Major Wound explained during the Bohort (or anywhere else in the Solo Quest book)...I ended up assuming it was a quarter of your HP in one hit. I also ended up in a situation where we both landed successful hits, both took damage and both ended up unconscious...which isn't catered for in the options. Otherwise, what a great intro to the rules!!

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