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girtablilu

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Posts posted by girtablilu

  1. Personally, I think it's a great idea.  I like the way OneDice RPG (from Cakebread & Walton) does this.  They have small size books of 80-120pp for various settings/genres:  Fantasy, Cyberpunk, Horror, WWI, WWII, Space, Pulp, Spies, etc.  Each book covers the history and themes of the setting and has lists of weapons, equipment, monsters, etc.  They were also pretty cheap: about $8 for PDF and $13 for print copy with PDF.  Aside from the lists, they're generic enough that I still use the basic information in them.  A set like these for BRP is something I'd love to have.  If me brain still worked🤪, I'd write them myself. 

  2. I'm using the site's search function.  I noticed it shows this thread when I search, but I had found several threads a few days before in a search that mentions OneDice.  Yes, I heard they have stopped making new games, but I have recently discovered them, and love the system.  I bought everything they had available.  😀  The only thread I've been able to find was where one of the founders discussed the hiatus ("Is Cakebread & Walton Alive, Dead, Undead or in the process of Resurrection?"), but even it does not show up on searches.  I've tried other searches as well, like "Cakebread"  and it does not even find the thread I was able to find by just looking through the forums.  (edit:  BTW, I did just now try searching using google, and it found several [54 of them] results for this site.)

  3. On 4/14/2020 at 10:14 AM, Jeff said:

    Meanwhile, I have already been asked about:

    • Simplified BRP for kids with investigative fantasy (not horror but children's fantasy)
    • Something based on Jules Verne's Mysterious Island
    •  Sci fi generation ship (as long as it is not based directly off Niven's Known Space stories or Jim Ward's Metamorphosis Alpha without his permission, great!)
    • And an adaptation of an existing French RPGs to BRP by their publisher.

    I, for one, am excited to see what comes from this.  I'm looking forward to seeing supplements of equipment/weapons/skills/professions/bestiaries for various eras/settings, and world books for various eras and settings:  an original fantasy world, ancient, old west/weird west, modern, dystopian, sci-fi, etc.  If I had the time or know-how, I'd love to do some myself.  This has always been my favorite system, and I always come back to it.  It's simple and elegant, easy enough to teach to my youngest (who's now 8), and everything (other than various powers) is now just 20pp (much like the BRP Quick Start).

  4. Where do we report errors? 

    Page 18, section 5.13 Special Success, the example says the total is 11 points of damage when it should be 13 (7+4+2). 

    And the table on page 10 references Critical Success and Fumbles, but they are not explained anywhere in the document.  (Fumble is mentioned in 2.6 but not explained).

    NM - After going to the site and looking at the document, it appears to have been updated.  😀

  5. 2 hours ago, EricW said:

    What an interesting character - From WikipediaDuring the following decades, various groups mounted several rescue expeditions, without success. They heard only various rumours that could not be verified. In addition to reports that Fawcett had been killed by Indians or wild animals, there was a tale that Fawcett had lost his memory and lived out his life as the chief of a tribe of cannibals

    An obvious plot point, what would one of the rescue missions which were sent do if they found Fawcett had become the cannibal leader of a degenerate Cthulhu tribe? Would they be more interested in preserving his reputation than his life?

    Very interesting character, indeed.  He was very disciplined, and unforgiving of his party members who could not keep up with him.  Even in his 50's, he could run circles around the young team members he brought with him into the jungles.

    I like the plot point you noted.  What did Fawcett and his son find in their last expedition?  A powerful Mythos artifact?  A cult to a Cthulhu deity?  A deity itself?  What was the outcome?  Did they become cannibal chiefs to a Cthulhu cult?  Did they lose their sanity and simply die in the wilds, victims of the elements or Indians?  As traditional as Fawcett was, did he join a regular tribe and father children, even though he still had a wife back home?  Did they die trying to stop a Mythos deity from awakening?  Did he just decide not to return home after learning of the Mythos and becoming disillusioned? There's a lot of possibilities here. 

    It would be an important and difficult decision to make about preserving his reputation.  He was world famous as an explorer, like a rock star of today, hence the 100+ expeditions to find out what happened to him. 

    • Like 1
  6. Who else would like to see a scenario or campaign based on Percy Fawcett's last expedition?

    About a year or two ago I read David Grann's The Lost City of Z (soon to be released as a feature film) and then Exploration Fawcett by Percy and Brian Fawcett (his youngest son).  I still think about the story.  I think the Mysteries at the Museum I saw last night about him brought it to my mind again this morning. 

    Fawcett went in search of the lost city of Z (his name for El Dorado) in  Mato Grosso, Brazil, in 1925 and vanished along with his eldest son, Jack, who would have been about 22.  Fawcett was 57 at the time.  There have been several rumors about what really happened to him:  he was killed by indians or even cannibalized, he planned to stay in the jungle and start a commune, he became a chief of a local tribe and had children.  There were several expeditions, even in recent years, sent to determine his fate, all unsuccessful.  

    Interesting notes:  He was a member of the Royal Geographical Society.  There were rumors of Fawcett being influenced by Theosophy.  He was friends of H. Rider Haggard and Arthur Conan Doyle (who wrote The Lost World based partly on Fawcett's search for Z).  Throughout his expeditions, Fawcett reported seeing gigantic snakes and other animals, still yet to be discovered by others.

    I think that the Cthulhu mythos would be interesting to sprinkle into this mystery.   And the local tribes would make excellent cults or allies.  There is a wealth of information about these still isolated cultures that I think would make for a great scenario/campaign.  Even today there are a great number of uncontacted peoples, societies that have yet to be contacted by the modern world.  The characters would be quite isolated from the outside world as well, making things even more difficult for them.  

     

    • Like 5
  7. From what I've been able to find on rpggeek.com, not including reviews of the game:

    "Superworld Errata"  Different Worlds (#32, Jan 1984) by Steve Perrin.  Errata for the 1st Ed.

    "Robot Safari" The Space Gamer #60, Feb 1983) by Donald F. Harrington.  A Worlds of Wonder adventure for 3-6 beginning characters.

  8. 22 minutes ago, ColinBrett said:

    The free PDF is still available, just a bit tricky to find. If the OP is interested, it can be found here

    Thanks I couldn't seem to find it.  The copy I have on file doesn't even have the free scenarios.

  9. 6 hours ago, g33k said:

    Chaosium's own BRP "Quickstart Edition" is free in PDF ($10-$15 printed, I think), and includes several very-short scenarios (in different genres) in the back.

    Actually, I noticed that the free PDF is no longer available on Chaosium for the Quickstart Edition.  The print edition is $11.95 and does not come with the PDF version.

  10. On 10/26/2016 at 7:31 AM, Mike M said:

    Hi girtablilu

    Canis Mysterium was written for 6th Edition - it would be very easy to convert it to 7th Edition (on the fly), if desired.

    Thanks.  I appreciate the info.  For now, while I'm still getting a grasp of the rules, I'll stick with those already in 7e.  I've read through the conversion rules, but right now I am still working through learning the complete 7e rules.  I ran one game about a year ago with the Quickstart, but there's a lot more to keep up with in the full rules.

  11. I've used a lot of soundtracks from John Carpenter in my games.

    I've looked at Sense Impacts on the site, but I don't know if it's any good.   Wasn't there another Call of Cthulhu soundtrack released by Chaosium years ago?  I swear I read something about it some time ago but now I cannot find anything about it, not even the name.  It may have been released with one of their other products as a bonus.

    • Like 1
  12. On 10/18/2015 at 4:46 PM, smiorgan said:

    Here is version 3. This is it. I'm exhausted and I've exhausted my nerdthusiasm for this monster...

    To recap 

    - Only complete games. So, no Corum, no Delta Green, no Luther Awkward. I've made an exception for Mythic Iceland, because it's to become a full game, and because I just love Mythic Iceland.

    -Only d100, so d20 based BRP-ish games are out. No Pendragon, first of all. Mutant is in Mutant Chronicles is out.

    - Original non-English games are in. I have French, Italian and Swedish entries here. I've added the Italian "John Doe" in v.3. I've surely missed some others.

    - Modded, expanded, reworked non-English editions are in. Italian and French BASIC, French Hawkmoon, etc. Again I'm sure I've missed stuff.

    - The future is in, kickstarted and announced BRP games have made their appearance in v.3!

    Enjoy

    !Diapositiva1.JPG

    smiorgan, In this you mention an upcoming "Dark Detective" game.  I haven't been able to find any information about this.  Where did you hear about it and what can you tell us about it?

    Thanks!

     

     

    • Like 1
  13. I appreciate Rick Meints taking the time to answer and his candor with the situation.  It is true that the company would need to get back on its feet financially before focusing on less profitable projects.  Let's just hope that the new CoC7 and its supplements can help with this.  I know I truly like the new CoC and its changes.  Again, the only reason I came to BRP/Chaosium was because I was seeking a generic system using percentile mechanics.  The reason I wanted it to be generic was to have cross-over scenarios between genres.  The book itself is great in collecting everything rule-wise but it is a bit cumbersome to work with.  So I was looking forward to a simpler, more efficient version to use.  Hell, if I had the time and know-how, I'd write it for them for free.  But I'm no mathematician in regards to game mechanics.

    What would I like to see?  A BRP Essentials core book (with CoC7 mechanics, basic and streamlined) followed by numerous source-books and scenarios, in the same way that GURPS does.  But I understand that may not come to pass anytime soon. So for now, at worst, I can use CoC7 for rules and Cthulhu Through the Ages for settings to do this (as Mankcam suggested), but there would be no supplemental material that was not Cthulhu Mythos based, including scenarios.  And at best, sometime in the undetermined future, Chaosium will be at the forefront of the tabletop RPG market :D, thus having the financial freedom to show the world what a quality generic RPG can be like:  releasing BRP-E and tons of bestselling source-books and scenarios.

    In the meantime, I will enjoy the new CoC7, and buy as much as I can afford in that area.  Mainly because I love the products, but if it helps keep them in business, it's just icing on the cake.  I think the company has made some great changes in the last year, especially in its willingness to be honest with us, as much as possible, about things.  And also from an outside perspective, I believe that they are on the right track to not merely saving their company, but making it into something that will thrive.  I feel a lot of positive energy coming from them, a revitalized passion, well tempered with good business strategy.

    • Like 2
  14. I'm pretty sure I voted on this previously, but I can't tell.  I know it won't let me vote now.  I would prefer it to be consistent with CoC7, since that is what they will be promoting and supporting the most.  I played D&D 30 years ago and ran Gamma World 2e for 10+ years about the same time.  I stopped playing for about 20 years, and came to BRP looking for something generic that I could use to create any genre.  I looked at GURPS and liked the availability of sourcebooks, but did not care for the system.  Savage Worlds did not impress me.  I saw BRP with its use of percentiles and I liked the concept.  I like the BGB for being all-encompassing with its various optional rules, but at the same time, I think it's too much information to sift through.  And I didn't care for the Resistance Table.  I like CoC7 as it eliminates this.

    Overall though, I think they should make it as simple as possible.  I remember playing Gamma World and realizing that, compared to D&D, it was very concise.  The core book is only 64pp and covers everything except creating your own campaigns.  Campaign creation was covered in the accompanying scenario book and was only 6pp.  So a total of 70pp.  Of the core book, 15pp were the mutation lists and 10pp were a complete bestiary.  Combat was covered in about 3pp.  Character creation took up less than 2pp.  And it wasn't lacking.  At no time did I have to wonder, "what about this, it's not in here?".  The only thing was, I was stuck with just that setting.  Any other setting would require creating my own equipment, creatures, etc.  And with BRP Essentials, it could easily be covered with sourcebooks.  I don't see any reason BRP Essentials would have to be any longer than this. 

    These days I don't have the free time I used to, and I need a game that is simple and easy to run. Plus I think the simpler it is, the more enjoyable the play is in RT.

    Hopefully there's some news about the BRP Essentials soon, though I know their main focus will be on CoC, as it is their biggest seller.  Again another reason BRP Essentials should be consistent with CoC7.  And hopefully they understand that there are a lot of us that would like a generic system, followed by sourcebooks for various genres/settings/equipment/bestiaries. 

    • Like 2
  15. Thanks.  I appreciate the information.  I was just hoping that I would not have to buy something for 6e and have to worry about all the conversions. 

    Unfortunately it does not look like there is a lot of incentive to update a number of the 6e source-books. 

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