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Rognar

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Posts posted by Rognar

  1. This is true enough. My feeling is that having sorcery and superpowers are necessary in the game, to be able to represent genres like modern occult and supers respectively, although I would have combined the Mutations into a collective system with the Powers.

    I certainly like Sorcery. In fact, I prefer it over the "standard" magic system and I use it in my own campaign. I just think that for a starter game, a magic system and a psionic system are sufficient. It allows you to cover the two main pillars of generic rpgs, fantasy and sci-fi. Then, a supplement based on alternative powers could be released that would cover super powers, sorcery, mutations, as well as things like shamanistic and divine magic

  2. I am a recent convert to BRP. Although I played some Call of Cthulhu back in the 90s, I have been pretty much exclusively playing D&D 3.x/Pathfinder for most of the last decade. What brought me back to the d100 system was a desire to get away from the medieval superheroes games that inevitably result from the class-and-level design. While BRP is a great game, I can see how it might be a bit intimidating for new players. The BGB is a monster, with far too many optional and alternative rule systems. Contrast that with RuneQuest II by Mongoose, with its tightened up rules and I could see a new player with an interest in the d100 game engine choosing MRQII over BRP. I chose the latter because I already had some famiarity with the system and I really wanted a generic game, but I suspect I may not represent the normal profile of a potential new player. So one thing I would suggest that might help BRP is a streamlined version of the rules, more substantial than the free quick-start game, in that it should include magic and psychic powers (though not necessarily mutations, sorcery or super powers), but less weighed down with optional rules.

    I think the imminent arrival of Chronicles of Future Earth is also a step in the right direction. Unlike CoC and RQ, BRP doesn't really have a signature setting. There are a lot of monographs and many of them are quite good, but I think a supported setting with multiple supplements helps a lot to inform gamers of what a game system can do. I know from my own experience that it was my interest in CoFE that drew my attention back to BRP.

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