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Nick Coffin, PI

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  • RPG Biography
    RPG gamer since 1980, including AD&D, CoC, Runequest, GURPS, TORG, and many more.
  • Current games
    Currently playing GURPS Fantasy, CoC 7ed, and TORG Eternity
  • Location
    Atlanta, GA
  • Blurb
    Gamer, runner, musician of dubious quality.

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  1. It's about presenting the options to the players that they have under the rules. If they don't understand pushing a roll, or don't know about burning luck, they can't or won't take those options. The quick reference is really only good for someone with at least a passing knowledge of the rules to start with.
  2. For convention scenarios, we often have players who are not familiar with the rules. How do you deal with that in your demos? Does anyone have a one page 'cheat sheet' or something similar?
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