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JumpingDwarf

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    New to RQ. Some D&D
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    RQG
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    Enjoying RQG

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  1. Thank you people. It appears that different people do different things. If I have read the responses correctly, some people do add the Skill Category Bonus to the written value for each skill, while others do not. Some people have it that the Bonus effectively does not impact the success of an Experience Check Roll, while others have it so that the Bonus does make a difference. So I guess the real answer is there isn't an official correct way. Instead use whichever the GM and players are happy with.
  2. For those who use the "exclude" policy how do you do experience check rolls? If the adventurer has 60% written for the skill and 10% for the category bonus then the skill level they roll against when using the skill is 70%. When you roll for the experience increase do you roll against 60% or 70%?
  3. So a category bonus makes you no more likely to succeed with a skill experience roll? But of course the character will get to attempt skill experience rolls more frequently. An adventurer with a 0% category bonus and 60% skill would have to roll 61 or more to succeed with the experience roll. An adventurer with a 10% category bonus and a 60% skill (70% is the combined value that is written on the adventurer sheet for the skill) would have to roll 61 or more to succeed with the experience roll. Their skill has already been adjusted from 60% to 70% because of the bonus. When the player attempts the experience roll they need to roll 61 or more to get over 70 because 10 is added to the roll. Is that correct?
  4. So when am experience check roll is attempted, presumably you: Subtract the category modifier from the skill value that is written on the sheet to get the base value Roll the dice adding the category modifier to the roll Assuming the roll plus the modifier was over the existing value (or over 100) then write the new value including the modifier on the sheet Is that correct?
  5. Do people add the Skill category Bonus to the written value for each skill that they fill in on the adventurer sheet so they do not have to always do the maths to add it during play?
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