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SJB

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Posts posted by SJB

  1. Does anyone happen to know when and where Entarios the Supporter, the Ernalda priestess at Greenstone, first saw the light of day? I first came across her in the Hero Wars supplement Barbarian Adventures published in 2001 but I wonder if she goes back to the 1970s.

  2. On 6/23/2022 at 5:52 PM, RosenMcStern said:

    The first part of the seminar was about the past. I talked about what happened with Alephtar in the 13 years since we started using this brand. We spoke about the Mongoose license, the Chaosium license, and what was good and not so good with these product lines. I would rather not bother you with these points. They belong to the past.

    Personally, I would be interested in reading a version of what you said.

  3. On 3/30/2022 at 11:36 AM, icebrand said:

    I wanted my PCs to be able to "upgrade" the settlement (and get useful NPCs) but couldn't come up with anything 🤣

    What do you upgrade? I need material to steal hahaha 🙂

    Perceforest for Mythras has an excellent system for domain development. So too has Crusaders of the Amber Coast for BRP although that is out-of-print. The Riskland Campaign in RQ3 Dorastor has a domain system that is less medieval than the first two mentioned.

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  4. Real paladins in honour-based societies had a pretty good grip on its limitations:

    “Take off your armour, Marshal: why are you armed?”

    “I prefer it this way, if you please, sire. My armour doesn’t bother me. I shan’t disarm till I know what we’ve got to deal with! An unarmed man won’t last in a serious clash or crisis, and we’ve no idea what the French are going to do.”

    The History of William Marshal

    The Marshal behaves like an average D&D PC.

     

  5. Were any adventures for Stupor Mundi published beyond “Kidnapping in Al-Halisa”, “Lord of the Golden Eagle” and “The Hound of Adranos”? Personally, I thought Stupor Mundi/Crusaders of the Amber Coast was a fantastic setting.

  6. There are various colour maps of Pendragon’s Salisbury floating around the internet. Some of them have clearly been edited for extra detail. Do these maps derive from a commercial product and is that product still available? I own the The Great Pendragon Campaign (Nocturnal, 2015): the maps in that book seem related to the colour versions but are not the same.

  7. As mentioned above, the final illustration looks like Warhammer. Specifically Lustria for Warhammer Fantasy Battles. If one looks at the frontispiece for the WFB Lustria supplement (2004) it shows distinct similarities - albeit drawn by another artist in a very different style - to the right half of the illustration under discussion. That would make the humans Imperial conquistadors marching up from their anchored ships.

  8. Thank you. Apart from the useful maps, I noted this comment: “Greg and I hated the treatment of the God Learners and the EWF by MRQ2. Hated it passionately.” So EWF ruins seem to have been an issue about which Mr. Stafford felt strongly. He chose to place six ruins on the 1978 map, so I assume they were of particular importance.

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  9. Thanks. I would never have got that in a month of Sundays. I see what you mean about the classic and modern representations not necessarily matching up. One wonders what guidance Mr. Stafford gave Mr. Church.

    (For anyone else watching in black-and-white, Jisteel appears on p. 182 of the 1992 edition of KoS.)

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  10. Apologies if this question has already been posed and answered.

    On the classic RQ2 William Church map of Dragon Pass there is a ruin symbol where the road from Whitewall to Jansholm crosses the Marzeel River. What is the ruin the symbol represents?

  11. 3 hours ago, Squaredeal Sten said:

    or to round it off, for generic construction,

    working in wood  13 lunars per cubic foot. 

    working in stone:  22 l per cubic foot

    But in the case of a clan building its own new longhouse and felling local lumber, not using any manufactured components, and doing no masonry,   money is negligible but man-days are the critical issue, and that would be 3 cubic feet per man-day in wood, 1,6 in stone.

    So to raise a log cabin 20'x12'x12' high with 6" thick walls, that's 64 feet of perimeter x 12' high x.5 = 384 cubic feet /3 = 128 man-days? 

    No,  I think it should be less, at least until you attempt  higher quality construction.. 

    Why?  I understand from a book about Lincoln's life that a frontiersman would fell trees inside of one year and then before winter invite maybe 12-20 neighbors to a one day house raising -  and still manage to feed himself and family. 

    Of course that's a frontiersman with an iron axe.  How much to allow for bronze or stone tools?  What's the nature of the real world historical data?

    The conversion from stone to wood may be the weakest part of the formula. There are various claims made about the speed advantages of building in wood - indeed the ‘wood revolution’ in building is a very modish topic - but I couldn’t find a decent comparative study. I do wonder if the one-day barn raising is based on significant preparatory work having been completed. Anyway, that’s the advantage of putting figures down on paper: they are subject to empirical debate.

    3 hours ago, Squaredeal Sten said:

     

     

     

     

     

     

     

  12. The conversion from stone to wood may be the weakest part of the formula. There are various claims made about the speed advantages of building in wood - indeed the ‘wood revolution’ in building is a very modish topic - but I couldn’t find a decent comparative study. I do wonder if the one-day barn raising is based on significant preparatory work having been completed. Anyway, that’s the advantage of putting figures down on paper: they are subject to empirical debate.

  13. Converting real world historical data to the ‘Lunar silver scale’ would suggest 1.8 cubic feet per person-day at a cost of 22L per cubic foot (including labour, materials, transport and expertise). Width in the volume calculation is taken to be the thickness of the outer wall. Multiply construction time and cost by 0.6 if building in wood rather than stone.

    SJB

    • Like 1
  14. I voted for an update rather a new book. In my experience the key issue to be addressed is the logic and layout of the book as it applies to new players. For those who know how to play d100 already the layout is clear and logical. I’ve observed new players really struggling to build a character, however. The answer was crib sheets: but it would have been nice to have had these provided.  I would suggest playtesting that does not involve old RuneQuest/BRP hands. 

    As to other matters: no new rules, remove alternative spell names, more scenarios, yes to black and white, although a Hodgson colour cover remains obligatory, yes to as much distance from RQ and Glorantha as possible. Above all, as much d100 (rather than d20) as you care to develop.

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