Some questions concerning runelords and priests and their allied spirits:
- When runelord or priest gains POW, can this POW be given to the allied spirit like shaman gives POW to his/her fetch?
- If not, can the allied spirit's POW increase on it's own, can it have POW experience checks etc. like player characters?
- What is the maximum POW for allied spirit? Allied spirits for priests have POW 3d6, so max would be 18 + 3 =21 ? Allied spirits for rune lords have POW 3d6+6, so would maximum POW be 3 + 24 = 27 ?
- How are the rune levels for allied spirits determined, just like they are determined for player characters?
- Allied spirits and rune lords/priests can "use each other’s magical abilities", but I guess they both cast spells from the other using their own POW (for spirit magic) and rune levels (for rune magic) ?
- Can the allied spirit cast the spells that runelod/priest knows, even if he/she is unconscious?
- In the adventure book, sample allied spirits have no rune levels or spells for some reason. Rules state that it can sacrifice for rune points and therefore learn rune spells, but I guess it can also learn spirit magic?