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Godforsaken

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Everything posted by Godforsaken

  1. Those are some amazing suggestions, thank you. A friend of mine have the Doors to Darkness book, and in it there is the Servants of The Lake scenario. I think if tuned down with all the zombies and monsters could be really cool and frighting, I really think that people acting monstrously is a much more frighting and shocking prospect, than to discover they were monsters all along. This scenario can also work very well with the ideas you present in your "Perfect Timing Fallacy" article, as there are plenty of encounters there that will benefit from arriving to late or to early.
  2. Greetings friends, I am a new keeper to CoC, me and my players never played it, though we are very familiar with the works of H.P Lovecraft. I started looking for modules to run for my players. I of course watched Seth Skorkowsky's videos, and looked all around the net. The main problem that I find is that most modules start very nice and creepy, but end in combat with monsters and cultists. And usually they use the monsters very bluntly, the cultists summon something and now the climax is just combat with a monster. I find that the concept of shooting a creature of the Mythos, literally steals all the mystery from the creature. My question is, are there any modules that are a bit more subtle? something maybe more close to season 1 of True Detective, but with more of the Mythos in it. Thank you for your answers and help
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