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Pendragon 6th Edition for Foundry VTT


Dangermouse

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Pendragon 6th Edition for Foundry VTT has now been released 
https://discord.com/channels/170995199584108546/648215359895240715/1256316529327472682

The system doesn't come with any built in items - but there is a P6EBase module that includes some items (skills, traits, passions) from the character sheet and examples of other
https://discord.com/channels/170995199584108546/648215359895240715/1256317394641485855

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  • 3 weeks later...

Pendragon for Foundry VTT  V12 now released

Added two new Icons to NPC sheet - close sheet and calculate NPC scores
Close Icon closes the NPC sheet (sometimes the Close icon in the title bar can get hidden when run from a compendium)
NPC secondary scores (max HP, Move, Damage etc) are now input fields rather than auto calcs to allow maximum flexibility and for potential future imports
The NPC Calc Scores icon will auto calculate these scores for you - you can still then override them. Note this will auto calc all scores
Valorous Modifier now added to NPC sheet
Alternative Movement is added to NPC sheet - you can edit the title and the value. The value is not auto calculated
Equipment Names on the equipment tab are now truncated to one line like the description - but the full name and descriptions are available as tooltips
Deleting items (Equip, Traits, Skills etc) is now a Double Click not a single click - to prevent accidents
Changed various items grids so "View" icon is visible when character sheet is unlocked as well as the "Delete" icon
Added "Add Armour" option to the armour grid
Description boxes are now rich text editors and the text is no longer displayed as bold by default
A GM Roll option has been added to the GM Tools and as a macro. This allows the GM to make rolls without an actor (character, NPC etc).
"Notable" added to EN.json
PID icon moved to the first of the icons on the top right of the relevant sheet.

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  • 2 weeks later...

Pendragon for Foundry VTT v12.1.13 released - minor update
- NPC sheets, when locked, only show the headings for Skills, Weapons etc when there are relevant contents.  Heading always shown when the skill sheet is unlocked.

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