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Sanity deduction from experience packages


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Starting sanity is POW.

Maximum sanity is 99 minus Cthulhu Mythos. 

Is it possible to increase SAN to higher than starting sanity so long as it doesn't exceed maximum sanity?  Or is starting sanity also a maximum, such that increases of sanity are merely the recovery of sanity lost since starting sanity? 

And if an experience package that includes a sanity deduction is used, does that alter maximum, starting, and/or current sanity?

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