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On Personal Preference and Campaign Settings

I have somewhat recently come to the conclusion that what I want out of a campaign setting is broad strokes; sweeping action and color to inspire but little set canon to tie one down. This may well be why I’m drawn to running games in the Young Kingdoms. Moorcock had a lovely way of hinting at a world, creating a pacing that is ridiculously fast while giving room for the imagination of the reader to fill in any gaps in the narrative. But my impetus toward these loosely defined worlds comes



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