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Dunkha

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Posts posted by Dunkha

  1. 1 hour ago, mandrill_one said:

    BTW, the inimitable @Morien has assembled a "starter kit" with suggestions for a few (almost-)free, relatively short scenarios that can be used to build a "mini-campaign" spanning the 530-543 period. The only two non-free scenarios are those included in the KAP 4th rulebook, since the latter costs 9.99 $. I think this is a bit of a stroke of genius and a really, really good way to test if your group likes playing KAP. Link to the thread, with many thanks again to @Morien:

    This said, you SHOULD really obtain anyway all the adventure / geographic supplement books suggested above, since they are really THAT good. 😉

    Nice! I will read them at some point and maybe even run the scenarios. Now I just feel that I have so much to read 😄 but that's ok as it is really interesting. Would also want to read some literature about medieval era and/or some King Arthur tales. There seems to be already some good suggestions on Pendragon discord server.

  2. Thank you for the detailed description of the adventures. I'm not all against magic but I just want to keep it low. So some pinch of magic here and there is not a bad thing. I think I will check out Heart Blade first and see where to go from there.

    Book of Sires sounds fun. It's so much easier to get into the setting when there is details about character relations to the world and detailed background really helps that. I was already impressed of the background generation in the core book.

    What comes to different time periods. Few wizards like Merlin and others are still fine. It doesn't mean the players should have much to do with them. Maybe just few times occasionally. I like the idea to keep magic mysterious and unknown to the players but still present somehow.

  3. 10 minutes ago, Hzark10 said:

    The fantasy elements can be downplayed very easily, or ramped upwards if that is your desire (but sounds like the former for you).  Uther would be a better choice, imho, as magic is not that prevalent.  Later on, during the high times of Chivalry, it is easy to bring fantasy elements into the game.  You have to decide on the issue of the fae (who they are, and what role they play), but I have run a completely non-magical Pendragon, albeit my last campaign was much more fantastical.  

    Sorry, I wasn't very clear. I was referring to the adventure books Morien listed. I might be wrong but I got an impression you were referring to the campaign as an overall. 

  4. 2 hours ago, Morien said:

    Check this out:  https://basicroleplaying.org/topic/11000-helpful-suggestionsadvice-for-new-playersgms-what-books-etc/

    Also, the adventure/regional books are great. I will have to see if I can find what I wrote on those.

     

    Thank you. This is exactly what I was looking for. I browsed the books at Chaosium web site and I got very confused what books would be nice to have. For a side note I really dislike how much the graphic design changes between the books. I have also read that some of the books explains rules for same thing but different ways and can even contradict each other. Well, enough ranting, I'm still very excited of Pendragon.

    1 hour ago, Voord 99 said:

    The Book of Uther would be, for me, the next most practically useful thing after the GPC.  It extends the GPC backward by 5 years, and also contains a lot of other useful material.   The campaign extension can be bought as a standalone thing if you don’t want the other material.    If one gets the BoU, I think one should make sure to combine it with the free Marriage of Count Roderick (recommended in Morien’s thread).  One can combine the courtly challenges table from MoCR with the random court adventures tables from BoU to give one a very large number of things to happen in any courtly setting.

    Thanks, will check that one out as well. I really like how much depth there is what it comes to lore and details. That is one thing that got me very excited about Pendragon.

    What it comes to adventures. How much do they deal with fantasy elements? I'm planning to keep my campaign very low on fantasy and looking more of historical feel. Not that I'm going to ignore fantasy elements completely. This very close to historical setting is what I'm more fond of. Still, some fantasy elements is nice to have, if not directly involved with the players, but being at the background at least.

    Edit: And I'm going to focus on default GPC with Cymric knights from Salisbury if it matters what it comes to the adventures.

  5. Interested of Pendragon and I'm planning to start a campaign at some point. Not in very close future but at some point. I want to get a good grasp about the system and lore so I want to read the books before thinking of planning a campaign. I'm currently in middle of reading the core book and it has been a page turner so far. So what official 5.2 edition (or 5.2 edition compatible) books would you recommend getting in addition to core book and Great Pendragon Campaign?

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