Jump to content

Pao

Member
  • Posts

    29
  • Joined

  • Last visited

Posts posted by Pao

  1. I split the talents into 5 category: Mental, Physical, Social, Supernatural, and Combat.

    I have 6 Ages, I want each age to have 10 age specific talents, divided across 5 category.

    And I also want to have a unique major mechanic with each ages.

    Ancient Age: Rome 150 A.D. and Scotland 450 A.D. This age I want to be connected to fate and destiny, what rule from what book could I try to use as base for this?

    Mythic Age: Ireland 1250 A.D and France 1600 A.D. This age I want to be connected to faith and superstition.

    Romantic Age: England 1810 A.D. and South Africa 1880 A.D. This age I want to be connected to society and innovation.

    Classical Age: China 1920 A.D. and Germany 1930 A.D. I want this age to be connected to horror and wonder.

    Modern Age: Norway 1990 A.D. and America 2020 A.D. I want this age to be connected to weirdness and gothic.

    Future Age: Brazil 2100 A.D. and Mar 2300 A.D. I want this age to be connected to technology and unknown.

  2. I'm planning on a Pulp Cthulhu through the ages. I divided the game up into 6 ages, each with 2 section, and with their own unique theme and mechanic.

    Ancient: Fate and Destiny

    1. Rome 200s A.D.

    2. Scotland 500s A.D.

    Mythic: Faith and Superstition

    3. Whales 1100s A.D.

    4. France 1500s A.D.

    Romantic: Society and Science

    5. England 1810s A.D.

    6. India 1890s A.D.

    Classic: Horror and Wonder

    7. China 1920s A.D.

    8. German 1940s A.D.

    Modern: Gothic and Weird

    9. South Africa 1990s A.D.

    10. America 2020s A.D.

    Future: Technology and Unknow

    11. Canada 2100s A.D.

    12. Mar 2500s A.D.

    And catagorize talents into 5 catagory: Physical, Mental, Social, Supernatural, and Combat.

    I have make some new talents already, but I want every talents catagory to have 2 new talents with each ages pass.

    • Like 1
×
×
  • Create New...