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Tolen1

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Posts posted by Tolen1

  1. Well, as I try to clear my writing and artistic backlog, I percolate on ideas for creating a Treasure Planet style game. It's just going to be a bit before I get around to it.

    There are, however a few ideas I like in other RPG's. Both Abney Park's Airship Pirates RPG, and Vaesen assume the PC's are part of a pre-defined group (With Abney Park letting you actually make one up as part of character creation). Vaesen, and other Year Zero Engine games have a 'base building' mechanic where you earn XP for your home base, which can then be spent to upgrade it.

    Both are interesting ideas for adaptation and implementation when I get to it.

  2. 4 hours ago, NickMiddleton said:

    ...I speculated about doing so years (... erm, possibly decades...) ago, and more recently (a few years back) I started noodling away at a Sword & Planet-esque BRP thing with touches of Spelljammer (ships powered by a variant of the Rune magic in Advanced Sorcery / Bronze Grimoire), but that morphed in to its own thing, and switched systems to become AGE powered.

    Its odd - I can think of resources for Greyhawk, Dark Sun and Eberron using BRP (or Mythras)  and as g33k says, "generic" D&D, but I don't recall ever seeing a specific Spelljammer  adaptation.

     

    That's why I was asking. I've found other DnD worlds converted, thought I would see if there was another. Admittedly, it is a niche, and sometimes I feel like I'm the only nut in that niche...

  3. 4 hours ago, g33k said:

    Note that there's a general-use "D&D-style" BRP engine, "Classic Fantasy".
    It's not Spelljammer-specific, but it'll do a LOT of the heavy lifting for you.

    I think it's no longer available for BRP directly; the author has moved to the (extremely-BRP-like) Mythras engine, from The Design Mechanism.  You may be able to pick up the BRP edition on the used market -- it was Monograph #0383.  But I commend TDM's edition!  And it's  eminently back-portable to BRP, if desired.

    The simplified & slimmed-down "Classic Fantasy Imperative" rule-set is available as an ORC-licensed product (with printed hardcopy available, complete with lovely production values) from the TDM website.


    Googling around, I find that noted Mythras content-creator @inwils seems to have done a Spelljammer session, playing a Spelljammer module AP on YouTube!

    I did a deep read of Mythras, but it was either buy a hardcopy of that, or stick with the hardcopy of BRP I have. I have one of those groups who have an easier time with print books instead of laptops and tablets at the table. I'll check into Classic Fantasy one way or another.

    That being said, I don't specifically need a "DnD-clone" version of BRP Spelljammer. In fact, I'd prefer to avoid that. One of the reasons I'm switching to BRP is because I am just so burned out with DnD. Besides, these days I aim for "spelljammer adjacent" anyway. Mostly I want the ships and high adventure without the weird crystal spheres, phlogiston, and helms that drain the spellcasters. I'd be happy if I could land somewhere near "Treasure Planet", but with magic.

    I'll tackle it eventually myself. I'm busy bridging CoC and Vaesen (Vaesen is too rules-light for us, and CoC is a familiar place to branch from).

  4. 4 hours ago, g33k said:

    ...
    Dude, you waited 19h (less than a DAY!) for replies.

    (FWIW -- I usually figure on a minimum of 3-4 days for specialty/oddity requests like this)

    Well, a couple of days ago, I asked this in the same thread as another (and got no answer there either). This being the second time ive asked, and am only just now getting an answer...
    Plus, i'm new here. I'm used to more active discussion. I didnt know there was a three or four day wait...

    I'm still feeling my way around this forum.

  5. You'd think I would learn not to put multiple questions in a single thread. It's efficient for me, but never works. 😃

    Has anyone taken a stab at converting the old ADnD Spelljammer setting?

  6. So get, for example loyalty. You know you need to flee in the face of superior numbers, but the chieftan stands strong, and so you succeed at a loyalty check and stand with him. If you fail, your nerve breaks and you flee.

    I can't make any kind of sense of fear. If I succeed at a passion check for fear, I lean into the fear and...? If I fail at the passion check I'm not afraid?

     

  7. So I'm going through my copy of brpuge, and digging through the forums here, and I have questions.

    1: I need help with 'Passions'. I mean, I think I get it, but then the idea of fear as a passion trips me up. Can someone kindly tell me how fear as a passion works, possibly in comparison to some other passion that makes sense to me (such as loyalty, for example).

    2: I have found conversions of Dark Sun and And 2e to BRP. Has anyone taken a stab at converting Spelljammer?

  8. Quote

    This product is licensed under the ORC License held in the Library of Congress
    at TX000 [number tbd] and available online at various locations including www.
    chaosium.com/orclicense, www.azoralaw.com/orclicense, www.gencon.com/
    orclicense and others. All warranties are disclaimed as set forth therein.
    This product is the original work of Chaosium.
    If you use our ORC Content, please also credit us as follows:
    Product Identity elements in this product include all artwork, illustrations, and
    graphic design, including runes and geometric symbols that are not part of the
    Latin alphabet or Hindu-Arabic numeral system, and all trademarks, including
    Call of Cthulhu, Chaosium, Future-World, Magic World, Pendragon, RuneQuest,
    Superworld, and Worlds of Wonder.
    With a very few exceptions (trademarked terms), the text of BASIC ROLEPLAYING: UNIVERSAL GAME ENGINE is available for personal and commercial
    use under the ORC license. The reproduction of artwork, illustrations, graphic
    design, and trade dress from this book for the purposes of personal or corporate
    profit, by photographic, optical, electronic, or other media or methods of storage
    and retrieval, is prohibited

    Forgive me for the mild thread necromancy, and forgive me if this is answered elsewhere, but I couldn't find the answer anywhere else.

    I understand i can use the entirety of the text to create my own RPG book, but I need to attribute the BRUGE to Chaosium. How much of the quoted text is needed? I know I need to add the logo, and when I am done, there won't be any references to cthulhu or pendragon, etc.

    My guess here (and I hope you'll clarify if I'm wrong) is that the paragraph starting with "This product is licensed..." is needed.

    The paragraph that starts "Product Identity elements..." would need to be changed to reflect my IP.

    The paragraph that starts "With very few exceptions..." ?

    I just want to do it right. (Although, given my track record, I'll get a third of the way through and lose interest and it'll never see light of day...)

    And so it's said, I don't actually want to use everything in the book. For example, the Introduction will be changed. I don't need to describe Chaosium's history, they do that well enough. And the chapter on settings will go away, since the idea is to use it for my own setting, and that's not needed. Of course, everything will be considered on a case by case basis (buy you all probably already knew all of that, and I'm typing a lot more than I need to. I do tend to ramble...

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