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StellagamaStellio

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  1. I am considering writing something of that nature for BRP, called High Octane Sorcery. Think of Mad Max meets cyberpunk meets sword & sorcery; it will share the genre with Shadowrun (and maybe Rifts), but have significant differences in tone (post-apocalyptic and with darker magic). Essentially, the various belligerents in WWIII used "exotic weapons" tearing the fabric of Reality itself and bringing back things long locked behind the Veil - such as various spirits, monsters, and sorcerous energies. Fast forward a generation or two, most of the world is wasteland, with corporate-controlled city-states being the remnants of civilization. The default narrative structure would be akin to that of many sword & sorcery tales - the barbarians from the Wastes coming to the big city, shenanigans ensue (potentially including smashing the city's masters, or dying trying that). But the barbarian now has a fast car, chrome, and a shotgun rather than just a big sword... I intended to write that for the Cepheus Engine (2d6 game engine based on the old Traveller SRD), but I discovered that BRP does much of the "heavy lifting" for me in writing such a setting.
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