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hanszurcher

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Posts posted by hanszurcher

  1. ...Odin hasn't had many adherents for the last thousand years, and for Zeus it has been several thousand. So what happens when they run smack into modern "gods"?

    Odin and Zeus are still around and more successful than ever since they built their regionally based divine subscription services into a multinational enterprise. Through the process of horizontal integration with other divine vendors they have revolutionized the standard POW economy of the ancient era. Gone are the days of complex service agreements, hidden sacrificial charges and internecine holy war. Now consumers world-wide can enjoy the benefits of cult membership through one centrally managed brand, YHWH Corp.

    It's gotta be YHWH!

  2. What I've heard, expect changes but nothing that breaks backward compatibility. And new rules provided as options. So you can expect to have decades of use from that old Malleus Monstrorum.

    As for the interior artwork of L'Appel de Cthulhu...The PDF link titled Extraits du titre on the web page provided is a preview. If you have the latest Keepers screen offered by Chaosium you'll know what to expect, its an English version of the one published by Sans-Détour.

  3. The lack of Resistance Table always trips me a bit, being so used to Call of Cthulhu.

    I play RuneQuest/Legend myself, but they are very similar to each other...OpenQuest being derived from the Mongoose RuneQuest SRD.

    Here are the links Newt posted yesterday. Very useful if your looking at the differences between OpenQuest and BRP.

  4. I've been using Legend's Fatigue Levels to represent Intoxication. Having just read the Signs & Portents 45 article I might go in for using its Intoxication Levels, but the rest of those rules are an unneeded complexity. I'd also extend penalties to all skills, not just those related to DEX and INT.

    For drinking contests I pit the opponents Resilience scores in opposed tests.

  5. I always wondered how well an Action! System conversion of CoC would fare from a marketing perspective. How would one order the words of the game title? That might be a FATAL combination.

    I've played CoC with just about every system out there at least once. Including the Action! System. As I recall it was a lot of fun...I'd totally be up for that.

    I wonder if Hero Games is still releasing Cthulhu Hero this year?

  6. Fond memories of my character in full-on werewolf rampaging through the Dark Brotherhood Sanctuary. My very first bare-handed decapitation. Still brings tears to my eyes.

    Which reminds me. Any BRP rules/ideas covering werewolf characters?

  7. ...

    But its dawning on me now that there's a decent chance most of the people on these boards are likely over 30 (a bit older than the rpg.net & ENWorld & candlekeep demographics), and are therefore less likely to have sat down and played skyrim for any real length of time, let alone ran a tabletop campaign modeled after it.

    ...

    Lol. I'm well out of my 30's but still balance game time between Skyrim, Kingdoms of Amalur and Mass Effect 2 (going for that perfect Paragon-Shep save for Mass Effect 3 next month). I still have a skateboard too... :)

    You know, I've given a little thought to adding a skyrim-like perks system to RQ/Legend. Though some perks would be redundant. Critical hit perks and things covered by Combat Manoeuvres (like Disarm Opponent) come to mind.

    But I'd love to see Shield Bash added to the game. #1 best perk ever.

  8. My BRP group has redeveloped the rules in a way that has dispensed with characteristics and moved characteristic rolls into skills-space...replaced hit-points with damage conditions. It sounds like they borrowed generously from RQ and HeroQuest.

    Unfortunately a series of flood disasters and an unusually large work load has prevented me from joining their game for almost a year now, I've little practical to add other than it seems to be working great for them.

  9. I've read somewhere that Mongoose is planning a Mythic Greece sourcebook for MRQII.

    Granted, it's not straight BRP, and God knows when/if Mongoose will get this baby out; but if Pete (BRP Rome, MRQII Vikings) Nash is writing, I'm willing to bet it's going to rock.

    Greetings! I first heard about the planned Greece sourcebook in The State of the Mongoose 2010. Here is an excerpt:

    We are also expanding the ‘historical’ range of RuneQuest books, starting with an updated Land of the Samurai, combined with the Price of Honour campaign, giving you everything you need to start playing in mythical Japan. Pete also has a hankering to cover mythical Greece and after his sterling work on Vikings, how could we say no?

    I think I also heard mention of an end of year release, but things being what they are...

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