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stinkatron5000

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About stinkatron5000

  • Birthday 05/09/1980

Retained

  • Keeper of Great Ineptitude

Converted

  • RPG Biography
    New keeper for Call of Cthulhu 7th Edition. Also play Pathfinder with a small group of friends.
  • Current games
    Call of Cthulhu 7th Edition -1920s
    Dread
    Pathfinder
  • Location
    Halifax, UK
  • Blurb
    Love cooking, eating, watching horror films and creating origami models.

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  1. Name: Si Barnes Country: UK City: Halifax, West Yorkshire I'm super new to GMing and playing RPGs in general. I've run a few one shots of Call of Cthulhu and currently taking my 3 regular investigators through A Time To Harvest Ep 3. Trying to fine-tune my skills in preparation for GMing some demo sessions at the UK Games Expo this year (super-nervous!). Like this Quote
  2. Hey keepers! I was wondering if there are any scenarios, preferably one-shots, that are based around CNY? My group are having a day out in celebration and I thought it would be cool to work in a short session which keeps with the occasion. Cheers! Stinks
  3. This is brilliant! I'm glad it's not just my group who do stuff like this.
  4. Thanks for all the replies, guys! Comments from New Englanders make for very interesting reading. I've tried to take onboard the comments regarding improvising and have really enjoyed the wild goose chases/strange developing storyline as a result of it. Last night we went through day four of TTH and it resulted in several interesting points. The group dreams piqued interest in a supposed cellar in the MacIearan House and a spot hidden resulted in them finding a previously hidden trapdoor which contained little apart from rotting farming reference books. Things went a little wayward stumbled upon the clearing after tracking Jimmy MacIearan (this was the closest that they got to getting back on track), the biologically minded investigator ended up killing and taking the corpse of a zoog before the group narrowly escaped the pursuit of fifty more of the little critters. While I let things go a little bit crazy, they had a great session that involved some rather exciting moments for the investigators. I did try very hard to get them back on track, they didn't take the bait. Stinks
  5. Hi guys, I'm very much a beginning keeper who has started running TTH for has very patient investigators. We are still on episode 1 at present and, while I think I'm possibly letting them explore the town a little bit too much at this early stage, we are all enjoying the slow burn sprinkled with oddities. One thing that cropped up tonight was that they wanted to investigate the Town Hall but there is no information on this building anywhere in the materials. I thought that this was odd but worked around it by saying that the sheriff would not be forthcoming with access and deterred them from breaking in (they were desperate to get into that damn building) by explaining that breaking and entering would do nothing to strengthen relationships with Spenser. Has anyone else had any problems or have I missed something? Cheers Si
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