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Dogboy

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Posts posted by Dogboy

  1. 25 minutes ago, scott-martin said:

    Love those tough little . . . are those mutant enlo? Caption claims the jungle trolls escaped that nuisance so they must be midges, which is amazing and probably some kind of taboo to mention.

    Trivia: the midget slasher runs the exact same SIZ range (d6+6) but is generally a lot dumber than even a non-superior enlo.

    They are Midget Slashers. As you say, Muri don't suffer the Curse of Kin, so I thought they would likely use Slashers instead. For some reason I thought Muri would "doc" their arms, probably so they couldn't bite off too much of the prey animal. I was playing with the idea of giving them tight thongs on their necks, similar to those used by Cormorant fishermen, to stop the birds swallowing their catch. 

    I think the skulls are Midget Slasher skulls left by hunters, but I did this 23 years ago, and I can't remember my thinking at the time.

    (this was my favourite of the replacement art pieces I did, though the Ice Demon came a close second)

    • Like 4
  2. 5 hours ago, Joerg said:

    There are two schools of troll head illustrations - the rather smooth ones, and the pointy lipped, almost beaked ones from e.g. the Trollball illustration in Troll Pak. Snout length can vary considerably. The smooth head shape dominates in the Guide.

    I'd say there are actually 3 schools of troll art:
    Dan Brereton's pictures from Troll Realms & Haunted Ruins; they have the "beaked look" you mention
    Kevin Ramos' Porcine style from the Gloranthan Bestiary. They have the flattened nose of a pig, and was how I saw Uz until someone lent me the RQII Trollpak and I saw the work of...
    Lisa Free/William Church style, which is what all the art in the Guide is based on. Though it developed on from Lisas' stuff, she is the pregenitor of almost all troll art.

    5 hours ago, Joerg said:

     

    An ape- or even baboon-like impression of the head cannot be avoided, that's what you get when you elongate a human face into a snout above fearsome dentistry with tusks. Even when those tusks are somewhat porkine in nature, as with the Tusk Riders. Apart from totally unfit weaponry, I would be inclined to use my old Warhammer fantasy square-jawed orcs as rank and file troll minis.

    What? I'd have to disagree. if you elongate a human face like you say, you won't get a troll :D
    As Jrutila says, Uz skulls are closest to dogs (or bats) in their morphology:
    The brain is situated behind the snout, and there is almost no forehead. The snout sweeps back into the braincase. In a primate, the snout sweeps up to the eyes.
    Most importantly, unlike any primate, there is no supraorbital ridge. The eyes are placed on either side of the snout and Uz have an orbital ligament, instead of a full bone orbit. So the eyes are set wide. Sandy felt that Uz use sonar like dolphins, but i felt it would much more likely to be similar to bats (except for sea-trolls who are vaguely delphine).

    Much like Trollpack, I question Tuskriders' lineage. sure they have tusks, but I reckon they are just too embarrassed to admit the baboon blood ;)

    • Like 1
  3. 7 hours ago, jajagappa said:

    The three art pieces were from Elder Secrets, IIRC, and the Gnydron comes across as rather pixelated.  I would have loved to have seen a merfolk picture equal to those of the dragonewts, Mostali, or uz such as some interaction between the ludoch and malasp.

    None of these are from Elder Secrets. The 2 Ramos pics are from the AH Gloranthan Bestiary, and the last is from a Tales issue. That said, I agree, it is a pity no new art was commissioned for the merfolk.

  4. On 18/07/2017 at 10:27 AM, JanPospisil said:

    Some Dragonewts have various frills and protruding decorative bits that could've easily turned into feathers. And there's always magic if that was too evolution-y. In my mind there were tribes of intelligent feathered dinosaurs using tools and wearing furs during the Storm Age. 

    Like this: Simon Roy's Dinosauroids

    Well developing feathers would be indicative of moving away from their dragon path, so is perfect. And any excuse to promote Simons' dinosaurids is fine by me ;)

    • Like 2
  5. On 20/07/2017 at 9:12 AM, Mankcam said:

    This is totally Ridley Scott and Giger now, heh heh

    I'd say it is far more like Invasion of the Body Snatchers: "elves" are pod-people, they look human, they ape human emotions (but there is no light behind their eyes) and profess to worship human gods, but they they have their own plans, that move at near glacial speeds, to reclaim the land and limit the human "blight".

    This is not your friend
    tale_of_the_wooden_sword.jpg.7c9b2c33ea48b8f461488984ad1b3c33.jpg

    It only wants your artifacts.

    • Like 2
  6. 8 hours ago, davecake said:

    I'm a little disappointed that the religion ignores the 'Aldryami names' for deities and goes the straight God Learner name route, but it makes sense for the Guide. We get only slight hints as to the different approaches to most of the deities in Aldryami vs human society. 

    Surely that is because Aldryami names are scents and pollen on the wind, or the rustles of leaves in a breeze. Who knows what Aldryami _really_ call their gods.

    • Like 1
  7. 22 hours ago, Mark Mohrfield said:

    What is the source for the last three pictures in Dogboy's post above?

    Those are from 3 different Osprey Books:
    Fortifications of Ancient Egypt, 3000-1780BC
    Fortifications of Ancient Israel & Judah, 1200-586BC
    Troy, 170-1250BC

    20 hours ago, Dogboy said:

    He may indeed visit, but he doesn't always understand what he saw. ;)

    To be clear, I've worked with several people who have a very good vision of Glorantha, Jeff included. Jeffs vision is amazing, but I feel a singular vision isn't so great for creativity.

    • Like 1
  8. 23 minutes ago, David Scott said:

    Something I never noticed about this piece of art was who had initialled it. Along with DCB and the usual @Dogboy glyph, we've also FGS 1994. FGS is a rare sight.

    When we doing the GRoY, there was a lot of too and fro, about ideas. So I signed FGS on pieces he had a hand in.
     For instance, this piece came about because we needed several pieces of regalia for the Muster of Khordavu. There were a orb and sceptre, and I thought having 3 objects that reflected the 3 Brothers was a good idea: Dayzatar as the Orb, Yelm as the Sceptre, and Lodril as.... a bucket or spade. Greg pointed out I'd drawn a mattock head not a spade head :P.
    Later Dayzatar and Yelm became the Sceptre, but I only ever drew the Dayzatar side. I had some whacky idea for an abstract design for the Orb, that revealed Runes if turned in the hand, but it never made it to a full illustration (it is in the final Khordavu piece though).

    • Like 5
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