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Phil Anderson

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  • RPG Biography
    Tabletop/Roleplaying Games

    Horror on the Orient Express, 1991 and 2014 Chaosium, Inc. - Co-designer/writer, Belgrade chapter
    "Rigid Air" in Fearful Passages, 1992 Chaosium, Inc. - Designer/writer
    Cartography, Atlas of the Young Kingdoms, 1995 Chaosium, Inc. - Illustrator/cartographer
    (Scenario in commissioned/unpublished Elric project), 1999 Chaosium, Inc. - Co-designer/co-writer
    (Scenario in commissioned/unpublished Star Trek project), 2001 Last Unicorn Games - Co-designer/co-writer
    (Scenarios in upcoming Australian-themed Call of Cthulhu project), 2018 Chaosium, Inc. - Designer/writer
    (Scenario in upcoming Gaslight-era Call of Cthulhu project), 2018 Chaosium, Inc. - Designer/writer
  • Current games
    D&D 5E - Tomb of Annihilation (GM)
    D&D 5E - Curse of Strahd (Player)
  • Blurb
    I live in the antipodes, with cats, a wife, a house, and trees. :)

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  1. To Suzanne and family, and everyone who knew and loved him, deepest condolences. ---- Marion and I first met Greg on a visit to Chaosium's old Oakland digs in 1990, and from that first encounter I was struck by the sense that his reputation and legend were, if anything, understated. From the start, he had this amazing capacity to make a couple of star-struck freelancers feel like we'd known each other for years, and put us at ease almost instantly. He was brimming with ideas, and never afraid to share them. He always treated you like an equal, which was wonderful and humbling at the same time. We crossed paths quite a few times during the intervening years, and his kindness and generosity were always present, both to Marion and me, and to those around him. There's a level of scholarship to Greg's work that I don't think has been often matched. When he was interested in something, he dove deep. The results were sometimes idiosyncratic, but always rich and fascinating. His design instincts were sound - Pendragon being perhaps the greatest exemplar of his skill - and his willingness to accept criticism and feedback only served to cement his credentials as a master of his art. The Anderson library contains many works that are Greg's legacy - from Dragon Pass and Nomad Gods, through RuneQuest, to Pendragon, to his in-depth Glorantha monographs. I'll treasure them all, but not as much as I'll treasure the memory of the man, all he's done for our hobby and profession, and the positive impact he's had on me. Fare well, my friend; you will not be forgotten.
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