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7dot62mm

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Posts posted by 7dot62mm

  1. I think you got lots of really good answers, above.

    But one thing about the various supplements. My understanding is that only the 6th ed Starter Set is due out this year. So whether or not the various supplements will eventually be replaced by something else is not really relevant right now if you intend to play the game this year. Thus, if the older supplements contain stuff you need this year, consider buying them in PDF or something and using them until 6th edition compatible replacements are available a few years from now (if ever).

    Most of the material will work perfectly, others not so well. The main things is to watch out for are relative strengths of the NPCs and PCs (most 1st edition Round Table knights have very low stats - i.e. Sword 14, 4d6 damage, 8 points of Armor - and can be easily beaten by 5.2 edition newly-knighted characters with Sword 20 and 6d6 damage) and money/costs which fluctuate between editions.

  2. I agree with Tenchi, above. I play with a bunch of engineers who would min-max their characters if I let them 🙂 Thus, we roll all characteristics and attributes. Roleplaying is not about having the perfect hero character but rather about having a character with failings you cannot influence but must incorporate into your playing.

    • Like 1
  3. There is very, very little. The Heart Blade main lady protagonist is from Wuerensis and the forest and her lands are discussed a bit.

    In GPC:

    County of WUERENSIS
    WUERENSIS: A county on the upper Avon River, it includes the cities of Warwick and Kinetown.
    Culture/Religion: Cymric/British Christian and Pagan

    Wuerensis is a borderland kingdom of mixed Pagans and Christians. They exhibit great religious tolerance, and mistrust anyone who exhibits any strong religious tendencies.

    Places

    Kenilworth Castle is a small castle.

    Kineton is a stop along the King's Road, and the road north from it leads to Warwick.

    Warwick (See own entry)

    Arden Forest:
    A forest north and west of Wuerensis, forming one of the borders of Logres. Most of it is in Cambria.
    495: Arden Forest: Arden Forest fills the area between Wuerensis (on the Avon River), Galvoie (on the Severn) and Cameliard (on the Trent.)

    Avon River: Three Avon rivers appear on this map.

    1. A tributary to the Severn River that goes through Wuerensis.

    2. Main drainage for Salisbury, navigable by boat from near Sarum south to the sea.

    3. A river in Somerset navigable from Bath north to the sea.

    Kinetown: This is a castle on the Royal Road in Wuerensis; a regular road leads from here to nearby

    Warwick: This is the primary city of the County of Wuerensis.

    Warwick, city [Wuerensis, Logres]

    Culture/Religion: Cymric/British Christian

    Warwick is a beautiful city protected by a castle. The city is located on the north side of the Avon River.

    Rulers

    Ruler: City Council

    Vassal of: Lord of Wuerensis


    Events:

    502:
    The messenger from King Nanteleod brings word that Gloucester, Orofoise, Galvoie, Cheshire, Cameliard, and Wuerensis have all agreed to submit to him as vassals.

    512: While Arthur was campaigning in Cumbria, King Lot and King Ryons led an army to plunder many unprotected Cambrian lands: Cameliard, Lambor, Wuerensis, and Escavalon.

    518: Wuerensis is raided

    556: Wuerensis is raided

    Rulers

    Ruler: Earl Artgualchar of Wuerensis

    Vassal of: Arthur Pendragon

    My players have lands in north-eastern Escavalon so Wuerensis is just next door. I'm going to have to make a detailed map of the place at some point.

  4. This would be a good opportunity to foreshadow future scenarios and have player characters see or even meet prominent NPCs who feature in them. So for example they'll meet the young Sir Bercelak in 492 and that way when they 20 whatever years later meet the old Sir Bercelak in his castle you can remind them of meeting him here. This gives world more depth - there are recurring NPCs living their lives.

    • Like 2
  5. Why not have squire A's knight suffer a major wound or whatever so the squire is out of battle. Then squire B's knight captures an enemy and gives the captive to squire B to take to the rear lines. The captive of course escapes and then the two squires have to re-capture him or face the wrath of the knight. The escapee flees into an old forest/tower/whatever where many dangers lurk.

  6. Other stuff I'd like to see:
    * Honor awards/penalties listed and explained (what if your squire dies from combat, or sickness, or suicide, do you lose honor etc.)
    * Clear explanation of when you may/may not use a passion for inspiration (Honor, Loyalty Lord etc.)
     

  7. I've had this supplement for close to twenty years and, like you, have done nothing with it. The idea of Ireland in the Arthurian age is very inspiring but the supplement is not. Currently I'm thinking that since Ireland is several decades behind the Logres when it comes to chivalry etc. perhaps I could place some unused Uther age scenarios in Ireland. But then I'd need to railroad the player characters into visiting the island...

     

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