Hi, I'm getting ready to run my first ever CoC campaign and have been running simulations to familiarize myself with the rules. Unfortunately, I've come across a number of situations that don't appear to be adequately addressed in the manual. Any assistance from experienced Keepers would be appreciated.
1 - Parries: It's pretty clear that a character may parry one non-firearm attack per round and that the difficulty is equal to the combat skill being used in the parry. Common sense also dictates that if an attack misses, a parry becomes unnecessary. My question, however, is can a Grapple/Parry a missed attack with the intent of disarming on a subsequent round?
2 - Knockout Attacks: Does the Resistance Roll compare the attacker's damage against the victim's Current HP or Total HP? I presume the latter, but am interested in other opinions.
3 - Grapple: The rules for Grappling are a bit confusing. Specifically:
3.A - The second option "knock down the target" is automatically successful, but what does this mean and what exactly are the consequences for the victim? As written, I'm not entirely sure how it's meant to be used.
3.B - There's also some question about how one might break a grapple: Immobilize and the "injury-making" grapples allow STR vs. STR resistance rolls, but other forms don't seem to allow any opportunity (though I suppose the victim could always just attack the grappler)...
I guess that's it for now, thanks in advance for any help!