Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

About stryker99

  • Rank
  1. The Expanded Manor Luck tables are interesting, but depend heavily on "Fate" points. What is this? Surely not the turn failure into success mentioned as "fate point" in II.10, there are way too many in the tables for that.
  2. I don't have multiple characters per player, but we are only in 487 GPC. I do have generic knights using stats from the core book that are other vassals of Earl Roderick waiting in the wings. If a PC is taken out of action for the while I just have the player play one of these (as long as I can fit them into the story) until their PC recovers. I have only had to do this once when 2 of the PK's were captured by the Saxon ambush. Other times when a PK was taken out of action it was towards the end of an adventure/battle so it didn't matter. I figure that if a backup character for a player could step up, so could a generic vassal of the Earl. My players are having enough trouble managing their one character, adding backup characters would be a nightmare. Maybe later, when heirs come of age and the players semi-retire their main knight, I might have them keep the older knight as a backup.
  3. I love these tables. I am guessing a lot of people use them, so house rule or not it's probably worthwhile discussing it. Sure wish there was some explanation packaged along with it as it took me quite a while to figure out the plus/shield was a check, and I didn't understand the negative version of this either. I just the other day think I figured out the 0/1/2/3 tables... Each one has 3 attributes/traits/skills listed above them and I take that to mean "How many of these succeeded at an unopposed test"? Also, how do people interpret "Luck" "roll Luck" and "Gift of Luck" here? I need to come up with something as I really want to continue using these tables. It adds a lot of cool story elements to the game.
  4. I understand there are several conversation on "what is homage" and how it differs from Loyalty. I am running a standard GPC campaign with all Salisbury knights. I gave them both Loyalty to Roderick passion and Homage to Uther passion. In play this has both diluted their focus in these passions relating to their chain of command as well as given them double the "chain of command" passion options in battles. How do you recommend using these passions in standard Salisbury GPC play. I am kind of thinking I should have skipped the Homage and stuck to just Loyalty Roderick. I am also still having trouble differentiating between Loyalty and Homage despite having read what I could find about it...
  5. How do you all handle the determination phase when there are uneven numbers of attackers/defenders? For instance 6 bandits against 5 knights: I had the bandits declare 2 one attacking each knight with Sir Herringdale (the pretty one with flowing hair, ie easy target) getting 2. Then Sir Grigor (the big Siz/Con guy) declared he was attacking one of the extra ones (let's call him Wulfgar) going after Herringdale. How do you sort this out? Herringdale vs 2 Grigor vs 1 (bandits declared first, sorry) Herringdale declares how he is splitting weapon skill Herringdale vs 1 Grigor vs 2 (knights declared second, sorry bandits) Grigor declares how he is splitting weapon skill Herringdale vs 2, Grigor vs 2, Wulfgar vs 2 each deciding how to split weapon skill I have also had cases where there were multiple on one knight, but other knights had no opponents (bad guys were focusing for a reason). The unengaged knights declared attacks against some of the ones ganging up. I just had the gang ups redirect their attention into one on one resolutions, lessening the gang up.
  6. Thanks for all the great replies! My instincts were correct: Wife or reward from higher ups are the primary ways to gain more land holdings. What this leaves me wondering is what is the point of Book of the Estate over Book of the Manor? Stuff I read led me to believe Estate was the "new way" but very little of it seems to fit with the default of each player knight has one manor. I was trying to avoid buying EVERYTHING, but I am getting darn close to it; should I pick up BotM? Would using it fit our current situation better?
  7. We have just started the GPC with the Uther expansion. I have Book of the Estate (and Entourage, Knights & Ladies, Battles 2, and Armies) and am trying to use it's system for manors. Each PK has a single Salisbury manor at the moment. How does a landed knight expand his estate in the Book of the Estate? I understand that marrying a landed lady is one way, but the random wife tables and the player generated resources I am using for wives makes this highly unlikely. I have seen some references in other materials that lead me to believe Book of the Manor may have had rules for adding to your manor, but Estate does not. So assuming a Knight starts with the 10L manor from page 38 of Book of the Estate, how does that knight expand to the 50L Estate on page 39 in play?
  • Create New...