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About creativehum

  • Rank
    Advanced Member


  • RPG Biography
    I was given a copy of D&D. I bought a copy of Traveller back in 1977. I wrote for FASA, TSR, Mayfair Games, West End Games.
  • Current games
    Running: Lamentations of the Flame Princess
    Playing in: Cyberpunk 2020
  • Location
    Los Angeles CA. USA
  • Blurb
    I'm a screenwriter and director. Creator of "The Booth at the End"
  1. The Cover of Original HeroQuest (1st)

    The quality of the image isn't the thing (I don't remember anyone thinking it was Glorantha to them.) But some friends of mine were talking about the cover and we realized we didn't know exactly what it was supposed to portray.
  2. The Cover of Original HeroQuest (1st)

    David, do you know who is portrayed on the Hero Wars/HeroQuest covers?
  3. The Cover of Original HeroQuest (1st)

    That's the question I'm most interested in -- the gods themselves? Or a Priest and Priestess? I'll go see if I can find that gallery!
  4. The Cover of Original HeroQuest (1st)

    Who are the two figures portrayed on the cover? Thanks!
  5. RQG "augmenting" a roll

    Jeff, I wasn't accusing you of failing to put it in the QS. It makes perfect sense it isn't in the QS. I was wondering how it will work in the full game. (I now know it is the full game!) You might not want to tell me that, I suppose. But I was curious.
  6. RQG "augmenting" a roll

    Hi Jeff, In the complete rules is the method for dropping Rune or Passion formalized? In Pendragon there is the check method for Traits where you make a roll during the Winter Phase to see if Traits shift, and for Passions if you blow off a passion you drop a point in the Passion's value. For RQG does the Passion or Rune automatically drop 5% or something?
  7. Two of the RuneQuest Classics seem to be only available in PDF. (Griffin Mountain, Pavis & Big Rubble) Are there plans to reprint them?
  8. Rules Questions About HeroQuest: Glorantha

    Another question: In Extended Contests, do Assists replace the method that one Hero can help another, or are both Assists and Augments available in Extended Contests? If Assists do replace Augment in Extended contests, can a Hero still Augment himself? Thanks!
  9. Communities as Keyword

    When you say "Implied Package" does that mean you don't list all the Abilities you listed in the Package and everyone at the table knows what is implied by the Package? Or do you list out the Abilities? Because I'm not sure everyone would have the same list of Abilities if you gave them the Keyword Hunter.
  10. Rules Questions About HeroQuest: Glorantha

  11. Rules Questions About HeroQuest: Glorantha

    Hi David, Thanks so much for the reply. (And I'm sure many of the questions I'm asking have been covered elsewhere. I asked on another thread if a comprehensive list of corrections is posted anywhere and haven't been pointed to it yet.) Could you tell me which phrasing is incorrect? Each phrasing is the text of the rules themselves. So are the rules about each side trying to accumulate the RPs? Or scoring RPs against the other side?
  12. Rules Questions About HeroQuest: Glorantha

    On page 74 discussing Extended Contests the rules state the the winner of an exchange accumulates Resolution Points and that the first side to reach 5 RPs wins. However, on page 78 onward, the rules for Group Extended Contests state RPs won by a character are scored against his opponent, and that first person in a conflict to accumulate 5 RPs loses. Clearly, it's a mistake and one need only pick one way or the other. So I'm hear asking if it matters which method one picks. (It's late and I'm tired and I assume either method will work just fine. But if one falls apart because people can switch opponents in a Group Extended Contest or something, I'd love to hear it.)
  13. Rules Questions About HeroQuest: Glorantha

    Thanks so much for the response!
  14. True, and good points, and something I have been thinking about. But the point of reworking the table is to: Make it clear who has won a victory and who has suffered a defeat (because, seriously, what is what the layouts with the tables in this book?) Have the penalties and benefits right there, on hand for the Referee instead of having to look them up later. Even if the Referee is selective about when to apply them, there's no reason not to put them exactly where they'll be when triggered. But your points is really well taken. What I like about offering the penalties and benefits is it gives the success and failures some mechanical teeth. But they should, as you say, offer those teeth only when if makes sense in the context of future situations and contests.
  15. I'm pulling together a booklet of the HeroQuest rules in an attempt to clean up the rules, typos, and needed clarifications and get the mechanics presented in as simple and straightforward manner as possible. It dawns on me I'm going to probably have many questions as I go, so rather than keep adding new threads I'll start one thread and keep adding the questions. First Question: The Resolution Point Table (p. 70) On an errata thread Oracle wrote: I had the same confusion, but I do believe that this is the Resolution Point Table. However, I have a new confusion. The rules state that "winning side" gets the point value listed in the table. But what if the Target value for each side side is the same and there is a tie? Do no points get given out? Is there a tie breaking method for the table. I apologize if these rules are already in the text. I have looked and cannot find them.