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Tyrian Telbenj

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Posts posted by Tyrian Telbenj

  1. I don't like the idea that players have too many containers of few magic points that can be added together or that they have all forms of spirit magic in matrices. In my opinion it is better that they have to choose what to take with them and we don't always have everything at hand.
  2. At what sr does an allied spirit in spirit form can cast a spell? For the one with dex sr is simple...but the spirit in general when cast the spell...In my campaign they usually cast at sr 12...but prehaps it is not correct.

     

    thx for the answers :)

  3. On 4/28/2020 at 1:19 PM, GAZZA said:

    I must confess that I've never really understood why anyone enchants MP storage matrices; in every version of the game that I am familiar with, there is an equivalent method of storing a spirit in such a way that you can use its MPs, and it will regain them on its own; typically you can get far more MPs per point of POW this way. Is it some sort of "don't abuse spirits" thing? I realise that technically spirits are subject to (e.g.) Control spells, but I believe only if you don't have appropriate conditions.

    I do realise that MP storage items are not uncommon as treasures in published adventures or even as family heirlooms in the new RQG rules, but I've rarely seen any PCs enchant one.

    i permit to my player to use theyr store mp in spirit combat to replanish the lost one...this is the only reason i have immagined to have them...

    ps forgive my english :)

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