Paul Fricker Posted June 9, 2020 Share Posted June 9, 2020 https://blasphemoustomes.com/2020/06/09/character-development/ We’re back and we’re embarking upon a programme of self-improvement. According to this pamphlet we sent off for, we can build ourselves up into mightily thewed warriors by killing all these rats in the basement. OK, that technically only takes us to first level, but from there, the sky is the limit! We’re just a bit worried about that thing in the corner that looks like a football covered in eyes. Maybe if we kill some more rats, we’ll become tough enough to see it off. This episode is our typically idiosyncratic look at the subject of character development in RPGs. We look at different ways in which characters can change through play, from gathering XP by killing monsters to resolving their messy character arcs. Not every character improves over time, however, and we discuss our expectations, as well as how all this relates to fiction and real life. Once again, the lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge. Links Things we mention in this episode include: Bildungsroman Exalted D&D Dungeon Crawl Classics Sorcerer Unknown Armies Savage Worlds The Joy of Failure Hot War Mythos Tomes Hero Games (Champions, Fantasy Hero, etc.) Kult: Divinity Lost Monsterhearts Primetime Adventures Dogs in the Vineyard Apocalypse World The World of Darkness Cold City Conspiracy of Shadows GURPS News More Lockdown Specials We are still putting out our fortnightly lockdown specials, discussing films, books and television you might find inspirational in your gaming lives. If you are backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue. The Blasphemous Tome Issue 5.5 We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy. If you would like to submit a short article or a piece of artwork, we would love to hear from you! 1 Quote Link to comment Share on other sites More sharing options...
MandilarasM Posted June 10, 2020 Share Posted June 10, 2020 Thanks for the episode! It was pretty interesting and illuminating. 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.