neorxnawang Posted August 16, 2009 Share Posted August 16, 2009 I posted the 3 main maps for Dust, to Dust in the downloads section. Does anyone have any tips for making a color map come out well when translated to greyscale? Quote I wrote all this junk and accept full credit or blame: Mortal Coils: http://index.rpg.net/display-entry.phtml?mainid=1216 Out of the Vault: http://index.rpg.net/display-entry.phtml?mainid=395 The Primal State: http://www.sjgames.com/pyramid/sample.html?id=7056 Ashes, to Ashes (& soon, Dust to Dust): http://www.rpg.net/reviews/archive/14/14290.phtml Lost in the Lights (coming soon): http://yog-sothoth.com/modules.php?name=Forums&file=viewtopic&t=17334 Link to comment Share on other sites More sharing options...
DirkD Posted August 16, 2009 Share Posted August 16, 2009 I would probably play around with the curves-tool, contrast and brightness to make the features stand out. If different colours are too similar in grey, play a little bit with the colour-spectrum in the rgb-picture before converting. Quote Link to comment Share on other sites More sharing options...
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