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Superpower: Density Control Issue


Ars Mysteriorum

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OK, there's a part of Density Control I'm not understanding.

The text states:

[...]Increased density temporarily increases your character’s damage bonus and hit points, though it lowers his or her movement rate by 2 meters per round.[...]

No increment is listed, though. 2 meters per level? 2 meters flat?

Then the example shows a character who increases his SIZ by 20 using level 20 density control.

[...]As such, White Dwarf is only able to walk 5 meters per combat round, or 20 meters running.[...]

So, is it 2 meters every 4 levels? Or is movement halved? Or is it something else?

Edited by Ars Mysteriorum

"Men of broader intellect know that there is no sharp distinction betwixt the real and the unreal..."

- H.P. Lovecraft

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OK, there's a part of Density Control I'm not understanding.

The text states:

No increment is listed, though. 2 meters per level? 2 meters flat?

Then the example shows a character who increases his SIZ by 20 using level 20 density control.

So, is it 2 meters every 4 levels? Or is movement halved? Or is it something else?

The original BRP rules from Worlds of Wonder gave humans a base movement rate of 24 meters per round. Superworld 1E does define Density as decreasing movement rate by 2 meters per level. At Density 12+ you really are a brick.

Michael Hoxie

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The original BRP rules from Worlds of Wonder gave humans a base movement rate of 24 meters per round. Superworld 1E does define Density as decreasing movement rate by 2 meters per level. At Density 12+ you really are a brick.

Michael Hoxie

So. How does this translate to the new BRP? The example doesn't illustrate this concept from WoW.

"Men of broader intellect know that there is no sharp distinction betwixt the real and the unreal..."

- H.P. Lovecraft

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