Jump to content

[Fire and Sword] Revised fumble table


Recommended Posts

Changed fumble table to address the issue of making sure chances of critical hitting self does not rise with character skill. Fumble table now is:

Roll Result

1-2 Off Balance Cannot attack next round

3-5 Off Balance – Can neither attack nor parry next round

6 Lose weapon – weapon cannot retrieved for rest of fight

7 Vision obstructed – Attacks and parries -10 till one round out of combat can be spent to remove obstruction

8 Hit self – roll D20 and if you roll a 1 damage is maximum and ignores armor; if not do normal weapon damage; to self. If this happens while parrying, drop parrying weapon or shield.

9 Hit ally, as hit self except nearest friend is hit. If no friend within reach, hit self.

10 Expose yourself – all enemy attacks increase one level, thus enemy misses become hits, hits become specials, specials critical successes, and critical successes cinematic.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...