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Adventure Writing

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Sean_RDP

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So I have been playing with formatting and working on individual sections as I have pieces of them in place. I re formatted the bestiary and I like the new format, but it still looks like one entry per page. I pondered that a bit but decided this was my game and no player I have ever heard has said "there are too many entries in the monster section", at least as long as everything else is good too. I did notice that so far the creatures tend towards the dangerous side and tonight's beastie, the Cormoran Giant, is no exception. 

So I am not quite done with them, but I told myself I had 10... no 15 more minutes of working on this before hitting the sheets (since it is 0h Cr4p 41 here). That was 40 minutes ago. I decided to spend a little time on the first small adventure to go into the Quickstart. Its called Delivery to the Sea and it is part 1 of 3. I think the best part of it was that I am writing an adventure for my own game. Not the design of someone else, which is still a great feeling btw, but for my set of rules however quirky and descended from other rule sets it is. I feel pretty good about that. It will also introduce both Salt Island and the Rakshasa / Glorious Empire in a small but hopefully powerful way.

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