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goldenwheeldancer

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Posts posted by goldenwheeldancer

  1. I could imagine playing a Tony Soprano type character who travels from oasis to oasis, dealing in slaves while trying to live a normal life with his family. The mental stresses resulting from repressing feelings of guilt and remorse, while trying to present a positive role-model to his children, could lead to some interesting situations. There could also be a redemption arc. The internal struggles could prove too much and he might one day smash off the chains and set all his "products" free. This act financially ruins him and he spends the rest of his life as a beggar on the streets of Pavis. 

    We don't have to enjoy slavery (or other nasty things) to include it as part of an interesting story.

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  2. There are no free books here. If you already bought the book and want the slipcase then you have to buy the book again. Chaosium promised that, if you bought the book, you would be able to get the slipcase without buying the book again. Someone has to yield here. Either the customers who require a slipcase with one empty slot have to realise Chaosium is a little, fragile company doing the best they can and they just buy the books - forgoing the slipcase, or Chaosium has to work out a way of getting the slipcases to people who don't require all three books (as Chaosium promised).  Personally I go with the first option because Chaosium create amazing stuff and I want them to  do well. But I absolutely understand people being annoyed by chaosium "changing the goal posts" after extracting money from people!

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  3. Breath Of The Wild has ruined all other computer games for me. Until they start doing something similar to what BOTW did I'm probably going to find them lacking. Sadly, not all companies have Nintendo's ability to have several hundred devs working on a game for half a decade! BUT where Glorantha is concerned I think I will eagerly lap anything up. Where a game may lack BOTW's sense of freedom it can make up for it in story and atmosphere. I don't think I would mind being somewhat railroaded or to have a crude Hitbox if I was being led through Glorantha's incredible, uniqueness.  The richness of the world gives this game the potential to become as iconic as Skyrim or BOTW. I hope that happens!!

    EdIt: I wonder what it will be called!?

    Edit2: I checked out the website. The company are looking to employ devs for an "Action Roleplaying Game". That pretty much rules out an MMO imo. And  I think that is a GOOD thing.

  4. Absolutely beautiful and reassuring and comforting obituary. I never met Greg Stafford. I wasn't even aware that he was a big influence on me. I always thought the passing of David Bowie and other "big names"would be a big deal to me. But that wasn't the case. When the news hit me that Greg Stafford was gone I felt an empty space inside me and then I had the surprising realization of the extent of his quiet (amazingly positive) influence on me! I have read every heartfelt comment in this thread and the obituary that his family has made is  a beautiful gemstone. Thankyou everyone!

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  5. 1 hour ago, Grimmshade said:

    Nope, I mean their stance of saying nothing is wrong because they have sold a lot of copies and basically calling me and the others grumbling whiners. 

    I appreciate that an official answers thread was opened. It's too bad that disrespect to us consumers had to come first. Answers were really all I was looking for in this thread.

    I hear you. The writer himself was responding to some of your questions so that's probably why there was defensiveness! Once the non-writer Chaosium'ites got into the thread a solution was set up pretty quickly! Anyway, I Enjoyed some of your threads here and it sounded like you were setting up some wild rides so sorry to see you go!

  6. 19 minutes ago, Grimmshade said:

    I'

    As someone who came into the game excited, I am very much put off by the company stance on this, and won't spend any more money at Chaosium.

     

    You mean their stance of immediately setting up a thread where clarification questions can be asked in order to create an official errata/clarification document? That sounds pretty good to me. There don't seem to be all that many people THAT bothered by the bugs - especially with Chaosium being willing to sort them out.

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  7. On 10/2/2018 at 7:12 AM, simonh said:

    As long as the player of the troll understands they are just as responsible for the story as everyone else. They can’t just blame ‘the story’ for not coming up with a reason.

    “So Dave, Trolls are the natural enemies of Elves but also are symbiotic with them in some ways. They have allied or co-existed with them before in various councils and empires. How come your character has good reason to tolerate or even ally with the Aldryami?”

    Much better than imposing reasons by GM fiat.

    Oh I definitely agree! The Troll wanting to eat the Elf is good for the story.

  8. 34 minutes ago, PhilHibbs said:

     "You're playing an elf? Well, my character will have to kill yours."

    Of course that elf should be killed! That is good roleplaying. The story will have to define the reasons why the Troll Shouldn't kill the Elf.

  9. Humakt is a pretty common choice for player character. If my Humakti character was face to face with a necromancer PC then the necromancer would be dead - table etiquette and hospitality rules be damned!!! Truth is Truth and Death is Death. So having this necromancer among PCs could create opportunities for all sorts of fun crazy stories as the necromancer tries to keep his/her "gifts" secret etc - possibly even using the powers to save those who would find those powers abhorrent. But there is never going to be a situation in which the "warrior" humakti, the "healer" and the necromancer "magic user" go into a Troll "dungeon" together and openly use their powers to mutual benefit. The necromancer PC is the Humakti PC's #1 enemy. Could get interesting!

  10. Snakepipe Hollow is pretty big. I'd love to see a completely different part of it explored. But the original was Greg Stafford's work. It'll be a tough act to follow!! Speaking of this, does G.S. still write content/scenarios or does he just oversee the franchise now?

  11. 4 hours ago, Joerg said:

    Obsidian or flint make astonishingly good short swords. The terms "Saxon" is derived from the stone-blade knife-sword that had been used in the region for millennia.

     

    Seax's were made from metal. The blade in the picture has been knapped so it will definitely chonchoidally fracture in all directions if it impacts with anything hard. I'm guessing Gloranthan obsidian is magic.

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  12. 1 hour ago, Yelm's Light said:

    You don't have to kill mythical or fantastic creatures in Deadwood, nor is that bonanza magical (which, btw, is usually guarded by those fantastic creatures).  Humans are the only potential enemy in Deadwood.  You don't have to worry about coming into contact with body- and mind-warping forces aka Chaos, nor is there anything resembling actively-involved gods.

    There's no general 'colonial expansion' attitude like there was in the West; Glorantha is effectively post-apocalyptic (very far in the past, but apocalyptic nonetheless).  Pavis is no more Deadwood than Deadwood is ancient Babylon.

    i think they are talking about deadwood in the sense of it being a conGREGation  of riffraff beyond the reach of law and order. everything iS in flux. no one is in conTrol. anything goes. a sAloon owner seems to call the shots. then another saloon owner rolls into town and the whole dynamic changes. iF pavis, Free Of it's "occupied city" naRrative, is like this then it Defo get's a thumbs up from me!

  13. On 1/29/2017 at 7:03 PM, Iskallor said:

    Superb. Glorantha is at it's best when superficial and vacuous.

    Totally THIS! Glorantha got a bit too serious for me!

    And Quakatoa, I would totally buy this kinda thing in some kind of supplement with scenarios.

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  14. 13 hours ago, g33k said:

    That's in the title; but the article says they're working on it for "other platforms," too.

    Yea I saw that too. So the vast majority of us can get excited next year, rather than this year!

  15. 1 hour ago, soltakss said:

    Probably going to come out in the supplements. RQG is very much human-centric, with other races barely mentioned.

    This is a shame, because RQ has always been a game where you can play pretty much any race, some with game support and some without. That, for me, has always been a defining point of RQ.

    I hear you but, still, I think it was an ok decision to stick all the creatures in one book. Maybe RQG should be seen as a two (maybe three) book set. I think I prefer it this way rather than having little "samples" of books in the main rules which already have a large page count. Also, in RQ2 the elder races were little more than basic stats in the core book. It was only when Trollpak came out that it was possible to reeeeally play an UZ. In short - yea it would have been nice to have multiple creatures to play from the get go, but I'm ok with the decision.

  16. 8 hours ago, MOB said:

    Our position is unchanged. While Chaosium won’t be publishing anything further for Magic World ourselves, we will continue to sell the Magic World core rulebooks for the foreseeable future. We are happy to see Magic World material (supplements, sourcebooks and accessories) coming out as licensed/fan-produced product. 

    How about a licensed better version of the core rules?

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