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AJ The Ronin

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Posts posted by AJ The Ronin

  1. 3 minutes ago, foolcat said:

    That's the very table I was asking about. Why is there a "Critical Success" column, if a critical success and its effects--e.g. in success comparisons of opposed rolls, in the Combat Defence Matrix (p.16),  or on combat damage--are not mentioned or defined elsewhere in the document?

    Yup. I miss read and I apology. 

    Either that column should be edited or some other parts of the text need to be reworded (critical > special success > success > failure for example). 

  2. 24 minutes ago, ORtrail said:

    Generally good news to see this, but I need to push back against Pushing being prohibited content.  A reroll mechanic has been a part of many of the RPGs I've played over at least the last decade. 

    A game mechanic where you spend a luck point or Power point to get a re-roll or switch the value of the dice would work I think. I mean, it is still a re-roll but it is not how pushing works. 

  3. 39 minutes ago, foolcat said:

    No word about the creation of characters, either. Intentionally or due to time restrictions?

    Character creation is there. Is very similar to the BGB. 

    You pick a profession that gives you 10 skills and you have 300 points to distribute. Then you have INT x 10 as Personal Skill points. There are no magic system whatsoever in the document. 

    Pushing as Prohibited Content is strange since re-rolling mechanics are universal. I would have seen the use of Luck in CoC7 as something more unique. 

    • Like 1
  4. 13 hours ago, Trotyl said:

    Hi there,

    The CoC Keeper Rulebook (7e) says:

    Then some of my non-native-English-speaker friends argued that it implies Spending Luck can only be used once, is there really something about this limitation? I don't think so since the "one" here is used as pronoun.

    I know asking basic English language question here is quite stupid, sorry for the troubling.

    Pretty sure the intention is that an Investigator may only alter his rolls. Not the rolls of other Investigators or allies. 

    • Like 3
  5. 21 hours ago, sgtscott658 said:

    Howdy-

    Is the new Runequest monster book compatible with CoC 7e?

    thanks

    On top of my head you would be missing the Build Stat and the Sanity Loss stat. 

    Also, there is no APP in RuneQuest but you can use CHA instead.

    Of course you would have to multiply all the stats x5. 

    They will have skills not found in CoC but they are mostly self explanatory. 

    Magic would be different. As an option you can substitute their spells with an equivalent in the Core book or the Grimoire. 

    Hope that helps.

    • Like 2
  6. On 10/16/2019 at 10:29 AM, el_octogono said:

    If I were given the task to make a new BGB I would add CoC7 innovations, like success levels, oposed rolls based on opponent's skill, maybe ad/disad rolls. Percentage stats don't work for me as visually they get mixed with skills, and they get really large once you cross the human levels.

    I just wanted to post this. This and RQG/KAP Runes/Passions. 


    But you need to add the new CoC7 stuff. 

  7. 1 minute ago, Atgxtg said:

    I wonder just who will be in charge of it now. Greg was working on a successor of sorts over at Nocturnal, but I don't know if any of the creative team from Nocturnal will be handing Pendragon now or if Chasoium is going to assign somebody.

    I know this may be an unpopular opinion but the should let @John Wick run this line (he has a passion for the game and Stratford knew it)

  8. That Black Pharaoh looks awesome.

    I see "Horror in the Juju House" and I'm reminded on the time I ran that section. When they left the Juju House (1 dead, 3 temporary insane, another was smart enough to not enter and wait outside...he herded the survivors back to safety) my players requested a break.

    I comply, since I could use the time to sort my notes. They were drinking sodas when I overheard one of the players say "That was F***d up" (in English, even when our language is Spanish). Best compliment I ever had for one of my games. :D

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