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Marcus Bone

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Posts posted by Marcus Bone

  1. Well there's only one way to find out this stuff and that is to ask. As such I've sent an email to Rick asking the licensing question.

    Of course, I'm not expecting too much of an answer (if at all), but maybe my rep might get me some sort of reply.

    Regards,

    Marcus

     

     

    • Like 4
  2. 21 hours ago, rsanford said:

    Perhaps tha POD version could take a similar direction as it really does align with the Southern Reaches. Failing that maybe Chaoisum will let its loyal fans produce a Southern Reaches setting book that leverages similar graphical concepts for publishing when they get some of the ongoing BRP and Runequest projects out the door.

    I'm wondering if anyone has ever asked Chaosium if they could 'gain a licence' for MW and the Southern Reaches?

    I know it won't be a priority (given the 7e KS and the most recent Runequest one), but it couldn't hurt to ask...

    Marcus

     

  3. ...capable of paying regularly the royalties.

    This is exactly the issue. I'd happily be a person to invest in publishing an Eternal Champion RPG (be a translation or a whole new game), but I'm not sure I could ever make a return on the investment (to Mr Moorcock - let alone myself).

    • Like 1
  4. Given the history of Chaosium and Mr Moorcock I'd suggest that it is very, very unlikely that Stormbringer will ever come back into the fold. However, the possibility of Mournblade being translated has potential - although I question the value of the Eternal Champion IP 50-odd years after they were first published.

    That's not to say I don't love the stuff (as the admin of the only SB site on the net, I probably shouldn't need to say that), but I think the property isn't the draw card it was in the 80s.

    Just my ten cents worth...

     

    • Like 1
  5. Marcus,

    What's the best way to send you our homebrew rules for freeform magic in Magic World aka "The Second Way".  The file is 1.8MB and too big to include with this post (Though it is downloadable from this site)...

     

    Let me know!

    Ronnie

     

    You can get me at stormbringerrpg@gmail.com! Look forward to you contribution...

  6. Thanks to Tooley1chris* and N. A. Jones, Magic World has its first real content. I'll look to add my own material at some point, but again if anyone else would like to contribute, I'm more than happy to hear from you!

    Marcus

    * I have a lot more from Tooley1chris to go up...

    • Like 2
  7. MW is not a priority because they have all their resources committed to getting the CoC 7e KS completed. The coffers are virtually empty and until they clear the cloud of the 7e KS nothing or virtually nothing is going to happen. I don't know how many times they have to tell people that but it doesn't seem to sink in. Chaosium fans are lucky they have anything to look forward to based on the state the company was in after Sandy and Gregg took a look at it. The MD folks have said that the actual state of the company finances was even worse than G&S had thought when they originally stepped in, 10K in the bank and a 7e printing bill for 100K is a hole that isn't easy to climb out of so a lack of a concrete statement on the future of MW is small beans. Be thankful you actually have material already out there to play.

    In the roleplaying sphere, no news equals a 'dead' system, and I know that is everyone's fear here. 

    • Like 1
  8. Hi All,

    As raised in the 'Future of Magic World' thread, I have created a fan website for this great little RPG. Nothing there as yet (although I will look to put up a couple of items from over at my Stormbringer site as well as the other things I've put up here shortly) but you can find it at www.magicworldrpg.com.

    Once I get the house in order I'll be making a call for material. Meanwhile, if you have any ideas, comments or suggestions feel free to send them my way.

    Marcus

    P.S. As with sbrpg.com I'll linking to the forums here rather than looking to move traffic away from this great site!

    • Like 16
  9. Given the topor that MW has entered* I think this is a great opportunity for us - the fans - to take some ownership. I was thinking about setting up a fansite for the game and look towards building our idea setting/game.

    Is there any interest in this?

    Marcus

     

    * Given the fact that MW was created *because* Chaosium didn't have a complete fantasy game, this makes some sense now RQ is back in the fold.

    • Like 3
  10. And the problem now, given that Chaosium consist of an entirely DIFFERENT Set of people to those involved in it over the majority of the last twenty odd years is the new comers have brought with them "new" shinies (the RuneQuest trademark; the Glorantha IP; CoC 7e). Given the need to control costs, the support / focus of the new crew will presumably remain where it was prior to these realignments (Mike Mason is CoC 7e line editor and co-author of the new rules; Pete & Loz are the authors of Chaosium RuneQuest, as they were of RuneQuest 6 and in addition to writing for Chaosium have a full plate of Design Mechanism projects). And we KNOW they have let the BRP / MW line editor go...

    Bluntly, if BRP Essentials looks more like the BGB / MW than it does RQ6 / Coc 7e I will be VERY surprised.

    Regards,

    Nick

    I think this is the concerns of everyone who has posted here. We know that new team is focused on one aspect of the Chaosium IP, and that they will also continue to focus on Call of Cthulhu (it is the biggest money earner for the company) - this is why/how they got control of the company in the first place. Whether they want or can devote effort to anything else is the question we all have. 

    I should point out, for what it's worth, I don't hold that against them. If it was me running the show, Chaosium would solely focus on CoC and BRP (in its various guises) but that's because I have no interest in the Runequest etc.

    Probably more of an issue to me is what happens to the licensees. In the past decade it has been this group of enthusiasts who've kept all of the lines alive...

    Marcus

     

    • Like 1
  11. Well, you have to consider - pretty much everyone left is primarily a Gloranthaphile now (other than Sandy, but I guess CoC doesn't need to worry about cutbacks). Conclusions will be drawn. ;)

    These are my thoughts as well. It is a risky time for the company, with big changes and a new focus. I don't think 7e has quite hit its straps either and so opinion is out on whether or not it is a positive to the line*.

    I watch with interest as Jeff and his team drag a once great company back into some semblance of order.

    Marcus

     

    * - For what it is worth, CoC was made great by the quality of its adventures and the flexibility of its core system. This is what I think has been missing in the last few years...

     

  12. Like all products, in my opinion, MW needs a killer App. For me this would be a 'kick a$$' looking rulebook along with a collection of impressive adventures...

    To expand on that, nothing against the current edition, but production wise the earlier editions of SB/Elric! look much better. And in regards to scenarios, to my way of thinking the quality of the pre-gen adventures always defines the world/setting much more than the rulebook.  

    That all said, I'd be happy if Chaosium just supported the game (or allowed suckers like me to license the rights)...

    Marcus

     

     

  13. Marcus,

    just read the PDF.

    WOW. I really like this. It has atmosphere, loads of potential and I really like that whilst blending some currently popular themes (undead, post-apocalyptic; moral complexity etc) it ALSO has a tight focus geographically; the premise allows PLAYERS to discover the world with the characters and the premise is flexible enough to allow me as a GM to shape the campaign in various directions.. 

    Can't wait to see more!

    Cheers,

    Nick

    Appreciate the kind comments Nick! As I said, I do have more planned, but at the speed I work out, I wouldn't hold my breath :P

    There were some definite design decisions made in the setting, especially the cultural style and the post apoc theme.

     

  14. Very nice! I like the simplicity of the setting which will let players get into it right away without feeling they're missing all kinds of vital details - those can develop later through play. For some reason I also get an "Eastern Front in Winter" vibe ...

    Oh, there's a typo on p.4 under THEMES - you've got "Quite" instead of "Quiet".

    Thanks! and I'm surprised there's only one :P

  15. Hi All...

    As discussed in a previous post of mine, I've been working on a fan setting for the Magic World system - In the Quiet Lands. It is a fantasy post-apoc setting with a Anglo-Saxon Dark Ages* feel.

    Some of you might know that I've long been a fan of the system behind Magic World (look at my signature if you don't), and I've tinkered and rule scenarios in this setting over a number of years. However, until now, I've not attempted to put any of it onto paper.

    Hope you find it interesting, and I hope to update the draft attached as I get time (I already have more info on the main communities mapped out, an adventure and some additional character gen rules - to better reflect the militant nature of the setting).

    Again I hope you take time to to look it over (all 4 pages!)... and Oh, of course, comments and feedback are welcomed!

    Marcus

     

     

    * - yeah, yeah, I know there is no such thing as the 'Dark Ages', we should call it by its proper name - the Early Middle Ages :P 

     

    In The Quiet Lands.pdf

    • Like 9
  16. Damn... there goes my chance to rant and rave :P

    In all seriousness, this is good news and I look forward to the future Magic World holds*.

     

    Marcus

    * - including a couple of my own settings that I've developed!

     

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