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Sean_RDP

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  1. How deadly do you want the game to be? Or would it be more like CoC where combat would be the last resort of desperate men (and women). The Jurrasic movies have a lot of running and hiding. Is that going to factor into the game? The reason I ask is that it might change which rules you emphasize and changes you make based on if it is a combat game or a survival game or an X-files looking for crypto beasties kind of thing. Just a thought.

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