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doomedpc

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Everything posted by doomedpc

  1. Hi folks, Quintessence, the fourth volume (crikey, is that the time already?) in the Kingdom and Commonwealth Campaign, for Clockwork and Chivalry, is now available for pre-order. Huzzah! Be prepared to venture where no gentleman has previously ventured... http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB76104 Long Live the Mainspring!
  2. For those of an artistic bent there is currently a competition running on our website - http://www.clockworkandchivalry.co.uk/2010/11/a-competition-for-those-of-an-artistic-bent/ So if you fancy designing a Clockwork monstrosity/Godly device (depending on your point of view) we would love to hear from you Long Live the Mainspring!
  3. Hi Folks, Quick Update - No Man's Land, the third installment in the Kingdom and Commonwealth Campaign has gone off to our publishers, Cubicle 7. Not Clockwork & Chivalry related but, we hope you agree, also liable to be full of awesomeness - here is a teaser for another Cakebread & Walton project: http://thebookofworlds.blogspot.com/2010/10/airship-pirates-by-cakebread-walton.html ...and ne'er fret. The Clockwork & Chivalry setting is going to continue to be very well supported - with Quintessence, Hobbes:Leviathan and London Calling, the remainder of the Kingdom & Commonwealth campaign adventures all due for release in 2011, alongside other planned supplements for the series, there will be no shortage of seventeenth century mayhem Long Live the Mainspring!
  4. @SGL - Brilliant! Just been putting the finishing touches to Volume three of the Kingdom and Commonwealth campaign, No Man's Land. We do have some other supplements planned, but we love the idea of concentrating on providing a cool campaign and scenarios, because we think (hopefully, if we have got it right) that atmosphere is vital, and that providing some strong storylines is helpful in this regard (and ken and I certainly have enjoyed running games where such material is provided) Thanks for the feedback and encouragement Long Live the Mainspring! Peter Cakebread Cakebread&Walton Purveyors of Fine Imaginings
  5. We have just had the second volume of the Kingdom and Commonwealth Campaign, Thou Shalt Not Suffer, reviewed here - http://roleplayerschronicle.com/?p=1316 None too shabby Long Live the Mainspring!
  6. I did a podcast with the lovely Byron and Liz from Rho Pi Gamma. For anyone wanting to hear me talking gaming, chatting about cheese and spouting other nonsense, the podcast can be accessed here - http://rhopigamma.wordpress.com/ Long Live the Mainspring!
  7. Our latest supplement for Clockwork & Chivalry, Thou Shalt Not Suffer, is now available as a PDF. The second volume of the Kingdom & Commonwealth campaign, it can also be played as a standalone adventure, and contains extensive background information on Cornwall, as well as two new Professions, a new Faction and new rules and spells for Witchcraft. http://rpg.drivethrustuff.com/product_info.php?products_id=84791&filters=0_0_0_0&manufacturers_id=54 Long Live The Mainspring!
  8. Thanks! GM Screen - Well, at present we have a license to use MRQII, but not reproduce the ruleset. I am pretty sure we could negotiate to get permissions for a GM screen but I guess it will depend on demand. I for one would certainly like to produce a screen. Long Live The Mainspring!
  9. Hi Folks, The first, and very extensive, review of The Alchemist's Wife, the first volume of the Kingdom and Commonwealth campaign is out! 10/10 http://roleplayerschronicle.com/?p=1071 Long Live The Mainspring!
  10. Thou Shalt Not Suffer, Volume II of the Kingdom & Commonwealth Campaign, is now available from Cakebread & Walton and Cubicle 7, and will be appearing in shops in the coming weeks. http://www.clockworkandchivalry.co.uk/2010/10/thou-shalt-not-suffer/ Long Live the Mainspring!
  11. I'm sorry to hear that. Yes - I guess it is a pricing issue. The Corebook is priced at rrp $34.99 and the available supplements at $24.99. I am having a similar difficulty with the latest Warhammer 4th ed supplement which I ordered from Amazon.uk. Got a note today to say out of stock, but I am guessing it is just not available at the price they quoted. It is annoying if they underquote then can't provide the stock. As a game designer with a serious game buying habit I understand it isn't an easy time to feed the cravings - I hope Amazon.ca do the right thing. all the best
  12. What is this steam that you speak of - some devilish trickery or tricky devilishness? The only Righteous steam is that which rises from the furnaces as Godly cogs are struck!!! You're not an Alchemist are you? Amazon.ca heretics - blast their eyes - have you tried contacting the good folks at Cubicle 7? Seriously, if it's pre-orders then it's not good enough - the first book has been out for a while now and The Alchemist's Wife hit stores at the start of September. Thou Shalt Not Suffer has been printed (our advance copies arrived at C7 offices today), so while it will still be a while till it gets to shops, it shouldn't be too long until pre-orders go out. If the problem persists let me know and I will try and find out more
  13. Cool No promises, but time allowing we will think about publishing some pre-gens - character sheet and a page of flavour info for each
  14. You could use those pregens - although you might want to add some additional background connections and amend the flavour text accordingly. They are not too high powered - but the S&P adventure was designed for a convention, so it is fairly lethal. Alternatively, you could just start with the adventure in the corebook, or at the beginning of The Alchemist's Wife. It's a long campaign, so there is plenty of opportunity for Adventurers started from scratch to develop. No, my apologies - we were originally intending to add some in, but we ran out of room so we didn't provide any. I wonder, would it be something people would like to see? If so we could either make available on our website or in a future S&P - which would you prefer? It won't be very soon though (possibly not in time for your campaign, as we have multiple deadlines looming...). Maybe we could publish some of the Adventurers from one of our playtest groups? If you do decide to get your players to create their own Adventurers, it is wise to check out the "Adventuring Groups in Clockwork and Chivalry" section on p.55-56 of the core rulebook. I would get them to read the Introduction - p.4-6 of the core rulebook (and maybe the fictional account of the battle of Naseby that follows). Also get them to browse the appropriate Profession and Faction description that applies to their Adventurer. If you are playing with players who are not that into history, I would emphasise that it's set at the time of the Three Musketeers - there are still some nobles who ride to battle in their full plate armour, but the rank and file are usually poorly armoured, fighting in massed formations armed with pikes or muskets. Think a roughly warhammery tech level. I hope that helps - and I hope you have fun running the Kingdom and Commonwealth Campaign Long Live the Mainspring!
  15. Cool I don't know about our own forum. I guess if people want one then we should do. Currently I tend to post in quite a few places (Mongoose, because it's MRQII; C7 because they publish us; etc) and it would certainly make life easier to have a one-stop forum for all things C&C. We do have a Cakebread and Walton Facebook account, but a lot of people dislike fb so I am not sure that would suffice. I will discuss with Ken and keep you posted.
  16. Our fourth adventure in the Kingdom & Commonwealth campaign, Quintessence, won’t be out until next year, but we can’t resist showing you this splendid artwork our cover artist Gary Buckland has done for us http://www.clockworkandchivalry.co.uk/2010/10/to-boldly-venture-where-no-gentleman-has-heretofore-ventured/ Long Live the Mainspring!
  17. The connections rule is about creating a bond between the adventuring party - Adventurers get a +10 skill bonus during character creation for coming up with a connection with each other. So it might be as simple as a bonus to a fighting ability for two Adventurers from the same family who sparred together as children. Or it might be more subtle - perhaps a wealthy Lord, away from home, was found injured after a riding accident by a lowly Cottager. The Cottager Adventurer might be given a bonus on a healing related skill (having successfully nursed the Lord back to full health), or maybe the Cottager becomes a friend of the Lord and has an increase in their Influence to reflect this. The noble might have picked up some of the Cottagers skills while recovering too (perhaps learning how the Cottager farms her land or learning a little Survival from her). The idea is that, as well as getting a bit of a skill boost, Adventurers from different Professions, Factions and Social Classes have individual reasons to get on and adventure together. In our own games we encourage all of the party to have one connection to each other member of the group, which means even if their characters get annoyed with each other over politics and religion they don't tend to actually attempt to murder each other. Often. Fighting Styles just means the skill applies to the style rather than the individual weapon. I am not aware of a conversion kit. Obviously our present license is with MRQII so that is what we are writing to, but the basic mechanics are pretty much the same as BRP. I really hope you enjoy the rulebook and adventure - we really did have a blast putting them together. Presently we are working on the fourth C&C release, No Man's Land (we have one frenetic schedule for the next year or so) - wonderfully grim stuff, I hope. Peter Cakebread
  18. ...and please feel free to make any suggestions re: things you would like covered in future articles, etc. Also, as ever, I will try (although I can't promise) to answer any setting queries you might have, so fire away. Long Live the Mainspring! Peter Cakebread Cakebread & Walton Purveyors of Fine Imaginings
  19. Hi folks, Just to let you know there is a Clockwork and Chivalry article in this months Sign's and Portents. The piece is all about running sieges in the Clockwork & Chivalry game – complete with details of historical sieges, the use of magick and clockwork in siege warfare, adventure seeds, new equipment and a random siege events table! The free magazine can be downloaded from here - http://www.mongoosepublishing.com/home/detail.php?qsID=1946&qsSeries=13 Also Roleplayers Chronicle have written an extensive review of the Clockwork & Chivalry Core Worldbook, which is available here - http://roleplayerschronicle.com/?p=785 Long Live the Mainspring! Peter Cakebread Cakebread & Walton Purveyors of Fine Imaginings
  20. Here are some of the lovely things being said about Clockwork and Chivalry - http://akraticwizardry.blogspot.com/2010/09/clockwork-chivalry-17th-century-fantasy.html?spref=fb Long Live the Mainspring!
  21. Clockwork & Chivalry PDFs now available The Clockwork & Chivalry Core Worldbook and The Alchemist's Wife adventure are now available to buy as PDFs from RPGNow/DriveThru. The Worldbook is here - http://www.rpgnow.com/product_info.php?products_id=84078&filters=0_0_0_0&manufacturers_id=54&affiliate_id=169435 and The Alchemist's Wife here - http://www.rpgnow.com/product_info.php?products_id=84079&affiliate_id=169435 Long Live the Mainspring!
  22. The Core book is now available for purchase with a complimentary pdf here: http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB76100 The Alchemist's Wife is officially out in stores and also available for purchase with a complimentary pdf here: http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB76101 Thou Shalt Not Suffer is available for pre-order (with an advance complimentary pdf available before physical release upon order) here: http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB76102 and No Man's Land is available for pre-order here: http://shop.cubicle7store.com/epages/es113347.sf/en_GB/?ObjectPath=/Shops/es113347_shop/Products/CB76103 As soon as the pdfs become available for sale in their own right, on Drivethru, I will post the news (unless someone else gets there first),
  23. Clockwork, Alchemy and Adventure This month sees the release of The Alchemist’s Wife, the first volume of the epic Kingdom & Commonwealth Campaign, a six-part series of 96-page adventures which will take adventurers the length and breadth of England and way beyond. Rooted in the complex revolutionary politics and religion of seventeenth century England, but adding a wild mixture of eccentric characters, weird inventions, evil witches, sinister villains, ghostly apparitions and hungry ghouls, the campaign starts from small beginnings with the disappearance of an alchemist’s wife, and ends with events that could change the history of Britain and the world itself. October will see the release of Thou Shalt Not Suffer, in which the adventurers visit Cornwall to try to prevent the secret machinations of the monstrous Witch Queen and her minions. This supplement contains new Witchcraft rules and Professions for players and GMs. In December comes No Man’s Land, in which the adventurers visit the Debatable Lands around Birmingham and get involved in mechanical and magickal trench warfare in a post-apocalyptic wasteland. 2011 will see the release of: Quintessence, in which the adventurers voyage beyond the shores of Earth in search of a new element that could change the balance of power in the civil war; Hobbes: Leviathan, in which the adventurers find themselves in Paris, where their nemesis is plotting with Cardinal Mazarin for the downfall of England; and the series will culminate in the grand finale, London Calling, as England’s capital faces total annihilation, and the adventurers must somehow forge a peace between the warring sides to face a common foe. Long Live the Mainspring! Peter Cakebread
  24. Anyone planning to run our Dragon of Naseby adventure which is in this month's Signs & Portents might like to know that a PDF containing the pre-gen character sheets and write-ups is available on our site. http://www.clockworkandchivalry.co.uk/2010/08/the-dragon-of-naseby/
  25. The Dragon of Naseby, an adventure for Clockwork and Chivalry, is in this month's Signs and Portents http://www.mongoosepublishing.com/news/news_item.php?pkid_news=425&PHPSESSID=61bf8b8fce48eaf1327e62c3c40989f2
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